AI vs AI battles?
AI vs AI battles?
Would it be possible to add AI vs AI battles to the game? Like, you choose both sides and features like a normal custom battle, bu it plays out between two AIs instead of you and the AI?
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- Field of Glory 2
- Posts: 28297
- Joined: Sun Dec 04, 2005 6:25 pm
Re: AI vs AI battles?
Not impossible, but it would entail a complete rewrite of the random map battle AI, which has only been designed to work for the side on the right-hand side of the map.
That being the case, we cannot currently justify the development time.
Richard Bodley Scott


Re: AI vs AI battles?
Really? The AI is specifically designed for the right side of the map?rbodleyscott wrote: ↑Wed Jan 09, 2019 11:43 amNot impossible, but it would entail a complete rewrite of the random map battle AI, which has only been designed to work for the side on the right-hand side of the map.
That being the case, we cannot currently justify the development time.
Interesting.
But yeah, I get it. I'd prefer other features over this if I had a choice.
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- Field of Glory 2
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- Joined: Sun Dec 04, 2005 6:25 pm
Re: AI vs AI battles?
It was easier to do it that way. If I was starting again from scratch I would make it side-independent, but to do that now would entail an awful lot of testing and debugging to get it back to the same reliability as the current AI.
Richard Bodley Scott


Re: AI vs AI battles?
I would like that option too. Game is so nice sometimes you just want to sit and watch.
I understand, though, that it would be a major pain, so not at the top of my wishlist either.
I understand, though, that it would be a major pain, so not at the top of my wishlist either.
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- Private First Class - Opel Blitz
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Re: AI vs AI battles?
Please consider this option again, since the Field of Glory: Empires is released and it has the function to fight in FOG2. I want to see how my army marching towards instead of throwing the dice.rbodleyscott wrote: ↑Wed Jan 09, 2019 12:50 pmIt was easier to do it that way. If I was starting again from scratch I would make it side-independent, but to do that now would entail an awful lot of testing and debugging to get it back to the same reliability as the current AI.
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- Field of Glory 2
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- Joined: Sun Dec 04, 2005 6:25 pm
Re: AI vs AI battles?
If ever there is time, perhaps. But development time is finite, and there are higher priorities.shaneyao32 wrote: ↑Sun Feb 13, 2022 8:02 amPlease consider this option again, since the Field of Glory: Empires is released and it has the function to fight in FOG2. I want to see how my army marching towards instead of throwing the dice.rbodleyscott wrote: ↑Wed Jan 09, 2019 12:50 pmIt was easier to do it that way. If I was starting again from scratch I would make it side-independent, but to do that now would entail an awful lot of testing and debugging to get it back to the same reliability as the current AI.
Richard Bodley Scott

