Warhammer 40,000: Gladius - v1.0.5 (19th July 2018)

Warhammer 40,000: Gladius Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planets resources.
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AlbertoC
Slitherine
Slitherine
Posts: 1889
Joined: Wed Mar 09, 2016 5:22 pm

Warhammer 40,000: Gladius - v1.0.5 (19th July 2018)

Post by AlbertoC »

Hi all, we are releasing a new patch in a few minutes. As usual any kind of feedback is very appreciated!

Next to several bug fixes this update addresses the Necron early game being too strong, mainly because of Tomb Blades. By giving them the missing abilities all other jetbikes possess, but doubling their cost and upkeep, they should be more interesting to use while being less overpowering. We also increased the cost of necrodermis repair, since this is intended as an emergency heal to bolster reanimation protocols and living metal.

Multiplayer chat is coming next week.

You can download the update from the Members' Area.

Changelog:

### Balance
* Deffkoptas, like other jet bikes, now gain ranged damage reduction in forests, imperial ruins and cities.
* Tomb Blades, like all jetbikes, now have turbo boost, jink and hammer of wrath.
* Increased cost and upkeep of Tomb Blades by 100%.
* Increased the influence cost of necrodermis repair from 50 to 75.
* Reduced necrodermis upgrade bonus healing from +33% to +25%.
* Reduced the amount of Necron Tombs by 25%.

### Bug Fixes
* Improved handling of unicode account names on Windows.
* Fixed crashes on Windows sometimes not generating error logs.
* Fixed a multiplayer crash that could appear when deploying a Fortress of Redemption.
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