Artillery Range Bug

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terminator
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Artillery Range Bug

Post by terminator »

There would seem be a problem with the calculation of the range when artillery is near an edge of the map :

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bru888
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Re: Artillery Range Bug

Post by bru888 »

Confirmed but only as to appearance. Artillery range itself seems to be functioning properly in this situation.

The Bismarck has a range of six. Both of these ships are in range:

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But moving one ship a hex further away puts it out of range even though the range marker indicates differently:

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So the range function itself is fine, just the range marker is off. Still, it's misleading and should be fixed, so I added it to Current Bugs - Version 6.1.9.
- Bru
shiroronin
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Re: Artillery Range Bug

Post by shiroronin »

Seen that glitch/bug in the Paris scenario (Blitzkrieg 6.1.9) when my K18 was placed in the city of Laon :idea:
I pressume it's become visible only with the longest range artillery :?:
GabeKnight
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Re: Artillery Range Bug

Post by GabeKnight »

I haven't seen this glitch for some time now, and thought it just "went away" :lol:
bru888
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Re: Artillery Range Bug

Post by bru888 »

GabeKnight wrote: Sun Jul 15, 2018 5:37 pm I haven't seen this glitch for some time now, and thought it just "went away" :lol:
OOB issues are like car mechanical problems. They never go away for good on their own. :wink:
- Bru
GabeKnight
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Re: Artillery Range Bug

Post by GabeKnight »

bru888 wrote: Sun Jul 15, 2018 6:42 pm OOB issues are like car mechanical problems. They never go away for good on their own. :wink:
:)

Wasn't there some glitch with the height/grid being screwed or something. I thought after that was corrected it may have also fixed this one...
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