Warhammer 40,000: Gladius - v1.0.3 (13th July 2018)

Warhammer 40,000: Gladius Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planets resources.
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AlbertoC
Slitherine
Slitherine
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Joined: Wed Mar 09, 2016 5:22 pm

Warhammer 40,000: Gladius - v1.0.3 (13th July 2018)

Post by AlbertoC »

This is a small update to fix a few immediate issues after yesterday's release.

We are aware of a few more outstanding crashes and are looking into them.

We are also working on UI scaling support, non-Steam private server invites and more, and will release more patches as soon as possible.

You can download it from the Members' Area.


Changelog:

New
* Added warning about friend invites not working if Steam privacy settings (game details) are set to private.
* General difficulty setting now scales wildlife density.
* Introduction now plays at lowest wildlife density.
* Added hint to difficulty setting.

General
* Turn timer now goes red when below 11 seconds.
* Minor performance tweaks.

Bug Fixes
* Fixed a multiplayer crash that could occur when creating a new game.
* Fixed Necron chapter 3 causing a crash in multiplayer.
* Fixed Da Jump effect not working properly in multiplayer.
* Fixed first start of the game not being in Steam's language.
* Fixed wrong max height of multiplayer games list.
* Fixed an issue with the recommended tiles for founding cities.
* Fixed being able to give orders as non-host during AI turn in multiplayer.
* Fixed resource rewards not scaling with game pace.
* Fixed Lord of Skulls option becoming disabled after joining a game as non-host.
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