Minor Quandry.. Advice Requested

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AnalogGamer
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 210
Joined: Sun Feb 01, 2015 6:56 pm

Minor Quandry.. Advice Requested

Post by AnalogGamer »

Greetings all,

Running through the vanilla campaign again. DV at Sealion 40, so on to the "green path" Barbarossa.

In all my time in PzC, I have never used the motorcycle troops. I have always been a fan of my 232/8Rads. I have two of them in my OOB currently.

It's time for a change. I have eight infantry units currently. 2x wehr, 1x SE infanterie, 3x pioneer, 1x bridge, 1x mtn.

So the question becomes... who does what? One of the Wehrmacht has +1 int and +1 attack. One of the pioneers has a +1 spotting(oooo).

Do I switch over from experienced troops for the heroes, and replace those units later?

Do I ditch my 8Rads for fresh motorcycles?

I am thinking a pair to start.

Any advice from you Bikers out there would be appreciated. :D

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EDIT - Slap me with a wet trout. I am such a frugal bugger who always stays right on the limit. I keep forgetting that I can go over in the setup screen, and just leave units at home for later.

I am thinking of keeping the 8Rads and leaving them home for a battle or two. Translate the two hero units to kradz. Buy two new paras. That gives two of each main, and one of each special. The wehr and the SE, 2x pioneer, 2x krads, 2x para, 1x bridge, 1x mtn.

Are two enough? Do they travel in packs? What am I getting myself into? hehe
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Minor Quandry.. Advice Requested

Post by captainjack »

As long as you have prestige to spare it makes sense to match heroes with unit abilities, so convert the pioneers to kradschutzen and you get 4 spotting which is very handy. The main limitations of kradschutzen are low fuel and not having recon move, but they are a useful team member as long as you don't get snow or mud - both slow your move and consume a lot of fuel so you get nowhere and spend all day refuelling.
+1A and Ini isn't that special, so maybe convert these to Bridgies to give them an edge when attacking across a river.
AnalogGamer
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 210
Joined: Sun Feb 01, 2015 6:56 pm

Re: Minor Quandry.. Advice Requested

Post by AnalogGamer »

Thanks capt.

I did turn the spotting pioneers into Krads, and bought a fresh Krads. Once I get the hang of them, then maybe put a couple together with some SP art. Spot of four should be nice. My 8Rads can stay home because I have an aux recon and cavalry.

Playing on General instead of my usual hurtful custom settings, so sort of flush with prestige. Over 3800 at Barbarossa with two slots to fill, but have a lot of hurt boys to bring back up to speed. Sealion is always costly for me.

I remembered that the 75mm ART is air-transportable, then looked at the init/atk heroes, and thought.... hmmm. So, I may turn a 3-star 105 into a no-truck 75mm(or two), and turn two hero troops into paras and buy a fresh para or two. Might even throw in a 20mm AAA, which is also air-transportable. I watched "A Bridge Too Far" recently. This can only end in tears. I do vaguely remember that three is the minimum for useful para deployment. Have not used air-transported 75s since Panzer General. Glad I have a couple 3-stars to spare.

Time to get out of my rut and use all that transport they give me. Rails as well.

May be time for my first foray into the equipment file. Kradschutzen should have recon move. That is just forehead-slapping obvious. :)

Thanks again for responding.
The 8Rads stay home(a personal first), and the bikers and paras get their chance.
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Minor Quandry.. Advice Requested

Post by captainjack »

It's always worth trying out a new unit in Panzer Corps. Evenif it doesn't work you usually learn something from giving it a go.

My track record with paras is not particularly good but I have learned that while three usually works, two often doesn't. Having a gun you can air drop (or glider drop) can be a great help. The ideal air transportable artillery would have at least one move hero to compensate the lack of transport and so it can keep up with your infantry.

Nico's equipment file (now in Version 29 or 30) is well worth a look - it allows Kradschutzen earlier (and with recon move) and allows a wider range of 43 updates (eg 43 bridgies, 43 kradschutzen).
AnalogGamer
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 210
Joined: Sun Feb 01, 2015 6:56 pm

Re: Minor Quandry.. Advice Requested

Post by AnalogGamer »

I will check out that equipment file. I need some changes.

Barbarossa was very good to my direct combat units.

The +1 spotting Kradschutzen gained a +1 move. One para gained a +1 move, and one gained a +1 attack. The green para gained most of a star. The SE Infanterie gained a +2 attack, making it a beast. SE PzIVF gained a +1 move as well.

Not a single artillery hero yet. If I get a +1 move, I will be making some changes for sure. That 75mm is nice but needs some mobility. I wonder if two +1 moves are a possibility.

Overall I am happy with both the Kradschutzen and the paras.

The bikers are meaner than I thought they would be. With recon move, experience and a few heroes they could possibly become OP.

The difference in utility between green and experienced paras shows me why I never used them before. 12-star, 11-strength just walks up and slaps units off hexes. The +1 attack, +1 initiative leads off and the +1 initiative finishes. The green does what it can.
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Minor Quandry.. Advice Requested

Post by captainjack »

I've once had two move heroes on artillery. It was quite good having something that could keep up with infantry in any terrain.
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