Gold! - Commander - Napoleon at War!

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Gold! - Commander - Napoleon at War!

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<div style="margin: 0cm 0cm 10pt" align="center"><strong><span style="font-size: 12pt; color: #4f6228; line-height: 115%">COMMANDER NAPOLEON AT WAR HAS GONE GOLD</span></strong></div>
<div style="margin: 0cm 0cm 10pt" align="center"><strong><span style="font-size: 12pt; color: #4f6228; line-height: 115%">Independent publisher Slitherine announces imminent release of second installment in Commander Series </span></strong></div>
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<div style="line-height: normal"><strong><span style="font-size: 10pt; color: #404040">Slitherine</span></strong><span style="font-size: 10pt; color: #404040"> is pleased to announce that <strong>Commander: Napoleon at War</strong>, a joint production with <strong>Firepower Entertainment</strong> and <strong>The Lordz Games Studio</strong>, has gone gold. The game will be released online the 29th September through the company site <u><a href="http://www.slitherine.com/"><span style="color: #404040">www.slitherine.com</span></a> </u>and through distribution partner <strong>Matrix</strong> <strong>Games</strong> at <u>www.matrixgames.com</u>.</span></div>
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<div style="line-height: normal"><span style="font-size: 10pt; color: #404040">The game follows the success of Commander: Napoleon at War and is the second game in the Commander series. It is also the second release under the umbrella of the <strong>Kameleon Project</strong>, created to assist other independent developers to bring their games to market. </span></div>
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<div style="line-height: normal"><span style="font-size: 10pt; color: #404040">‘<em>We are delighted to release Commander: Napoleon at War’</em> said <strong>Iain McNeil</strong>, Development Director of Slitherine. ‘<em>It took us well over a year to complete this ambitious project, putting together what we think is a perfect sequel to Commander: Europe at War’s success. We’ve been listening and learning to consumer’s feedback throughout the development cycle and we are proud of the results we achieved. The beta test phase has proved very successful and it’s great to get all the feedback well in advance of release so the out of the box version is fully stable and playable</em>’.</span></div>
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<div style="line-height: normal"><strong><span style="font-size: 10pt; color: #404040">Main Game Features </span></strong></div>
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<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">8 campaigns including the Grand campaign and a number of small campaigns including France’s assault on Austria in 1805 up to the 100 days campaign ending at Waterloo in 1815. </span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">Take control of Napoleon's forces or the Allied Coalition who opposed him, including Britain, Prussia, Austria and Russia. </span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">Huge map covering all of Europe in amazing detail</span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">Research many new technologies and control the focus of your nations research. </span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">Dynamic weather system including mud, snow, storms and more </span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">Trade routes and pirate raids</span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">Fortresses and siege warfare</span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">12 different units types including Militia, Line Infantry, Light & Heavy Cavalry, Foot & Horse Artillery, Frigates, Ships of the Line and Pirates and Privateers. </span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">Recruit historic commanders such as Ney, Blucher, Wellington & many more. </span></li>
<li style="margin: 0cm 0cm 10pt; color: #404040; line-height: normal"><span style="font-size: 10pt">Multiplayer via LAN, hot seat, PBEM and Internet </span></li>
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<p><span style="font-size: 10pt; color: #404040; line-height: 115%">[<strong>About Slitherine</strong>] - Slitherine Software UK Ltd. is a privately funded and independent UK developer and publisher. It launched the Slitherine Strategies brand in 2002. Through this brand Slitherine is dedicated to bringing highly playable and approachable strategy games to the mass market. Slitherine Software is uniquely placed to deliver due to its experience within the industry and also the wider gaming community.</span></p>
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<div style="margin: 0cm 0cm 10pt"><span style="font-size: 10pt; color: #404040; line-height: 115%">[<strong>About The Kameleon Project</strong>]- The Kameleon Project is the brainchild of Slitherine Software, itself an independently funded developer. It has been created to assist other independent developers to bring their games to market. Slitherine supplies marketing and PR support, external production (music, sound effects, box art etc), game design, technical support, pro-forma documentation, sales and negotiating expertise and in fact anything needed to progress the development of the projects, allowing the development team to concentrate on what they do well, make great games. </span></div>
<div style="margin: 0cm 0cm 10pt"><span style="font-size: 10pt; color: #404040; line-height: 115%">For Press Enquiry, please contact : <u><a href="mailto:press@slitherine.co.uk"><span style="color: #404040">press@slitherine.co.uk</span></a></u> </span></div>
<div style="margin: 0cm 0cm 10pt"><span style="font-size: 10pt; color: #404040; line-height: 115%">[<strong>About Firepower</strong>] – Firepower Entertainment is a Swedish game development company, privately funded and founded in 2006. It has delivered its first product Commander: Europe at War in 2007 (jointly developed together with Slitherine Software, Doublethink Studios and under the Kameleon project) and is following up on its style of easy to learn but hard to master games. The games are meant to appeal not only to hardcore gamers but also be suiting for the more casual players.</span></div>
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<p><span style="font-size: 10pt; color: #404040; line-height: 115%">[<strong>About The Lordz Games Studio</strong>] – The Lordz Games Studio is a privately funded, independent game development studio based out of The Netherlands. Launched in 2006, The Lordz Games Studio, (LGS) is dedicated to developing cross-platform titles that are fun, highly playable and mirror our passion for military history.

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