Plane movement path

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GabeKnight
Lieutenant-General - Karl-Gerat 040
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Plane movement path

Post by GabeKnight »

I encountered this several times by now, started with the v5.2.3/64bit update:
Flight paths sometimes cross enemy planes' locations, resulting in an attack (fighters) or an ambush situation (bombers). This is new. Hope it's a bug and not a new feature...
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Screenshot 21.jpg (535.11 KiB) Viewed 1130 times
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Screenshot 20.jpg (534.08 KiB) Viewed 1130 times
I just wanted to land my damaged plane, but it was impossible as it is.
zakblood
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Re: Plane movement path

Post by zakblood »

the developers will see the post and reply if needed, thanks for the report
terminator
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Re: Plane movement path

Post by terminator »

Hi GabeKnight,
It looks like it is the bug which you had during the test of my scenario Kursk (SovietCorps) ?
GabeKnight
Lieutenant-General - Karl-Gerat 040
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Re: Plane movement path

Post by GabeKnight »

terminator wrote:Hi GabeKnight,
It looks like it is the bug which you had during the test of my scenario Kursk (SovietCorps) ?
I hadn't thought of it, but now that you mention it, could be.
But I remember that the enemy AI has the same "problem" at times (a retreating bomber flew "through" one of my fighters once... :) ), so it should have been reproduced via the replay, I imagine.
13obo
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Re: Plane movement path

Post by 13obo »

Seen this in all official campaigns and is definitely a bug. Doesn't happen always though and there are workarounds by setting the plane to fly a nearby hex instead. Occurs when plane needs to navigate a cluster of enemy planes that surround it. The pathing simply fails to account for 2+ planes. Pathing works fine with one.
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