I've been getting mixed results when using Triarii in battles.
I'm tending to use them in a more offensive role as 'heavy javelin' eg against Elephants although I believe they dont throw their weapon but instead they stab. This Triarii has a limited success rate against many other HF and MF units.
What is the best use of Triarii?
Im currently focusing on Rome vs Carthage in attempt to drill down it to the methods and tactics of the game.
Getting the best out of Triarii?
Re: Getting the best out of Triarii?
I play Carthage a lot against the Romans. The most annoying thing they can do to me is support their Cavalry against my cavalry superiority. Have them thrust their spears at Cavalry that are in melee with Roman Cavalry is deadly and they can protect your flanks on their own.
Re: Getting the best out of Triarii?
They are good but don’t have the numbers. They are to be used as reserves as in real life. They are used to perform a flank attack on a pinned unit or to plug in holes in the lines. They are sturdy enough to pin a unit too until help come along to finish off the enemy.vj531 wrote:I've been getting mixed results when using Triarii in battles.
I'm tending to use them in a more offensive role as 'heavy javelin' eg against Elephants although I believe they dont throw their weapon but instead they stab. This Triarii has a limited success rate against many other HF and MF units.
What is the best use of Triarii?
Im currently focusing on Rome vs Carthage in attempt to drill down it to the methods and tactics of the game.
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Re: Getting the best out of Triarii?
Excellent units. Cavalry-killers.
Re: Getting the best out of Triarii?
I tend to use them to protect flanks or second level units to fill gaps. They do well vs cavalry and medium foot but unit size is too small to deal with most heavy foot toe-to-toe.
Re: Getting the best out of Triarii?
They are really good as long as you don't put them in situations where they have to face off against a very large unit where combat strength modifiers rob them of their power. IE throwing them up against Hoplites would be a waste.
They are also outstanding for prolonged defense against powerful units. They are the only spear unit that will get +200 PoA. Their elite quality makes them exceedingly difficult to break in close combat. Even if you manage to flank and disrupt them, they have a propensity to pass cohesion recovery tests. Most of the time, I find I have to autobreak them to get them to run.
They are also outstanding for prolonged defense against powerful units. They are the only spear unit that will get +200 PoA. Their elite quality makes them exceedingly difficult to break in close combat. Even if you manage to flank and disrupt them, they have a propensity to pass cohesion recovery tests. Most of the time, I find I have to autobreak them to get them to run.
Stratford Scramble Tournament
http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093
FoG 2 Post Game Analysis Series on Youtube:
https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093
FoG 2 Post Game Analysis Series on Youtube:
https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
Re: Getting the best out of Triarii?
Thanks guys
This type of info is so helpful.......there will be further unit question to follow.
This type of info is so helpful.......there will be further unit question to follow.
Re: Getting the best out of Triarii?
Triarii do not have throwing weapons, so their role as javelin throwing support for cavalry does have a stinky smell.
They are part of the Roman war machine. Trying to improve that is admirable but why repair a well greased lightning.
Romans form a first line of Velites, a second line of Hastati/Principes and a third line of Triarii. At the wings their consuls command the cavalry.
Triarii are together with the retreated Velites your reserve. They are used if a window of opportunity is opened or/and to plug holes.
They are not starting frontline troops, they are high quality troops in small units ( notice most Heavies have 8 or more figures, so 4 is less ). They are in the back to prevent them absorbing the first waves of javelins/arrows. So you get the best out of them in their traditional role. A reliable reserve of elite soldiers. Because the Romans face opponents with more and better cavalry they line up in depth. If enveloped by cavalry the Triarii can turn 180 degrees to keep Hastati/Principes safe.
They are part of the Roman war machine. Trying to improve that is admirable but why repair a well greased lightning.
Romans form a first line of Velites, a second line of Hastati/Principes and a third line of Triarii. At the wings their consuls command the cavalry.
Triarii are together with the retreated Velites your reserve. They are used if a window of opportunity is opened or/and to plug holes.
They are not starting frontline troops, they are high quality troops in small units ( notice most Heavies have 8 or more figures, so 4 is less ). They are in the back to prevent them absorbing the first waves of javelins/arrows. So you get the best out of them in their traditional role. A reliable reserve of elite soldiers. Because the Romans face opponents with more and better cavalry they line up in depth. If enveloped by cavalry the Triarii can turn 180 degrees to keep Hastati/Principes safe.
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Re: Getting the best out of Triarii?
He said "thrust" not "throw". The triarii do not have throwing capability in the game.Hendricus wrote:Triarii do not have throwing weapons, so their role as javelin throwing support for cavalry does have a stinky smell.
Re: Getting the best out of Triarii?
I stand corrected, their thrusting ability is fabulous.stockwellpete wrote:He said "thrust" not "throw". The triarii do not have throwing capability in the game.Hendricus wrote:Triarii do not have throwing weapons, so their role as javelin throwing support for cavalry does have a stinky smell.