Does FOG2 have human vs human hotseat?
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milazzoson
- Lance Corporal - Panzer IA

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Does FOG2 have human vs human hotseat?
Does fog2 have built in hotseat like in the original fog where you can play with 2 people on one pc by selecting a scenario than checking off human vs human. Or is it like pike and shot with the loading between turns and replays. I couldn't play pike and shot because the loading screens and there was no way to turn off replay it took over a minute just to get to the next turn so the other player can move.
The original fog was perfect I have all the expansions it was a snap to play a hotseat scenerio. If fog2 doesn't have the human vs human built in hotseat like the original fog I can't play it because if it was anything like pike and shot with the loading screens and the long replays I may not beable to play hotseat which is why we like fog1 so much.
The original fog was perfect I have all the expansions it was a snap to play a hotseat scenerio. If fog2 doesn't have the human vs human built in hotseat like the original fog I can't play it because if it was anything like pike and shot with the loading screens and the long replays I may not beable to play hotseat which is why we like fog1 so much.
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rbodleyscott
- Field of Glory 2

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Re: Does FOG2 have human vs human hotseat?
Yes, you just have to set the Hot Seat option on in Settings.milazzoson wrote:Does fog2 have built in hotseat like in the original fog where you can play with 2 people on one pc by selecting a scenario than checking off human vs human.
Richard Bodley Scott


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eddieballgame
- 2nd Lieutenant - Panzer IVF/2

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Re: Does FOG2 have human vs human hotseat?
I will add, it works great. When you end your turn it does not switch the screen view to your side. So pay attention to the names of the army in the upper left corner. This is not a complaint as it is extremely easy to turn the map to the viewing of your choice.
Again, this is a great ( must have ) feature which I wish...would pay for this option per Pike & Shot & Sengoku Jidai.
I plan on trying this via Team Viewer so as to play friends via internet "live". Was able to do so with FoG 1 & it worked to perfection.
Again, this is a great ( must have ) feature which I wish...would pay for this option per Pike & Shot & Sengoku Jidai.
I plan on trying this via Team Viewer so as to play friends via internet "live". Was able to do so with FoG 1 & it worked to perfection.
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milazzoson
- Lance Corporal - Panzer IA

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Re: Does FOG2 have human vs human hotseat?
Ah I see now, when you end turn the camera stays on the same side. How do you rotate the camera is it with the scroll wheel like in total war?
Another quick question, we play on an older laptop. It runs fog1 perfect the units move smoothly but with a game like pike and shot the units moved laggy. Battle academy runs better on that laptop for some reason.
The biggest problem with pike and shot hotseat was the loading screen on top of having to watch the replay of the last turn and no way to remove that option. I'm playing hotseat with someone who is the impatient type and just wants to jump into the game and we were just staring at the screen waiting for the next turn and we just quit.
We highly enjoy fog1 and if the fog2 hotseat is similar to fog1 then a bit of lag won't make too much of a difference in the game as long as there's no loading screens and replay screens to go along with it lol.
Another quick question, we play on an older laptop. It runs fog1 perfect the units move smoothly but with a game like pike and shot the units moved laggy. Battle academy runs better on that laptop for some reason.
The biggest problem with pike and shot hotseat was the loading screen on top of having to watch the replay of the last turn and no way to remove that option. I'm playing hotseat with someone who is the impatient type and just wants to jump into the game and we were just staring at the screen waiting for the next turn and we just quit.
We highly enjoy fog1 and if the fog2 hotseat is similar to fog1 then a bit of lag won't make too much of a difference in the game as long as there's no loading screens and replay screens to go along with it lol.
Last edited by milazzoson on Mon Oct 16, 2017 8:23 pm, edited 1 time in total.
Re: Does FOG2 have human vs human hotseat?
Q and E will rotate, A and D move left or right, W or S move forwards or backwards.
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milazzoson
- Lance Corporal - Panzer IA

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Re: Does FOG2 have human vs human hotseat?
Is there a way to set rotate to the scroll wheel?hjc wrote:Q and E will rotate, A and D move left or right, W or S move forwards or backwards.
Re: Does FOG2 have human vs human hotseat?
Hold right mouse button and rotate and or change angle
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eddieballgame
- 2nd Lieutenant - Panzer IVF/2

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Re: Does FOG2 have human vs human hotseat?
The arrow keys will allow you to rotate the map or hold down on the right mouse button to do so, also. As per "hotseat"...Pike & Shot & Sengoku Jidai do not offer, what I call "true hotseat". You still have to utilize the PBEM system to bring this about. With FoG II you do not need to login to play "hotseat", it is implememted the way many games from the past were. In "Settings" just click on the Hotseat button...multiplayer without internet on the same pc.
Only negative, for now is, the 2nd player can choose an army but must accept the auto deploy per the army makeup. Thus, the "fair" way to fight these head to head battles is to force the 1st player to do the same.
Only negative, for now is, the 2nd player can choose an army but must accept the auto deploy per the army makeup. Thus, the "fair" way to fight these head to head battles is to force the 1st player to do the same.
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milazzoson
- Lance Corporal - Panzer IA

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Re: Does FOG2 have human vs human hotseat?
That's a relief that it has hotseat built in and the rotate with right mouse feature. The hard box version of fog2 is going to be the perfect Christmas present. We love the ancient warfare genre for hotseat I was going to pick up hps simulations Punic wars for Christmas until I saw fog2 came out. I'm not sure how we would have liked the combat system in Punic wars it has to be really simple like fog1. If anyone know of a good ancient serious let me know.eddieballgame wrote:The arrow keys will allow you to rotate the map or hold down on the right mouse button to do so, also. As per "hotseat"...Pike & Shot & Sengoku Jidai do not offer, what I call "true hotseat". You still have to utilize the PBEM system to bring this about. With FoG II you do not need to login to play "hotseat", it is implememted the way many games from the past were. In "Settings" just click on the Hotseat button...multiplayer without internet on the same pc.
Only negative, for now is, the 2nd player can choose an army but must accept the auto deploy per the army makeup. Thus, the "fair" way to fight these head to head battles is to force the 1st player to do the same.
About the deployment issue for second player your saying they can't use free deploy?
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eddieballgame
- 2nd Lieutenant - Panzer IVF/2

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Re: Does FOG2 have human vs human hotseat?
The 2nd player can choose the army he wants but the units are auto selected but you can still deploy them as the game permits...sorry.
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milazzoson
- Lance Corporal - Panzer IA

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Re: Does FOG2 have human vs human hotseat?
That's not a problem. So you say the second player can choose what army they want like whether they want to be rome or Carthage like in a fog1 scenario but the units in the army is randomly generated.
Does that mean the first player can choose what units they want? Because in fog1 both players are given historical armies and they can't choose what units they want.
Are you saying there's a random battle generator or in the scenario's the first player has a choice on a set map or is the map random? Thanks for the fast replies
Does that mean the first player can choose what units they want? Because in fog1 both players are given historical armies and they can't choose what units they want.
Are you saying there's a random battle generator or in the scenario's the first player has a choice on a set map or is the map random? Thanks for the fast replies
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eddieballgame
- 2nd Lieutenant - Panzer IVF/2

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Re: Does FOG2 have human vs human hotseat?
Unlike FoG I where you could only play scenarios head to head, meaning if you wanted 2 specific armies to face each other you would have to create that specific scenario...if it did not, already, exist. You can now play any, available, army vs each other "on the fly". Player #1 can choose his/her army, buy his units, & deploy them. Player #2 can choose his/her army & only deploy them. This army is auto filled. Interestingly enough, both can pre-view & purchase units before creating the battle but that appears to have no effect on the actual composition when entering the actual deployment phase. I would like to know what exactly that is about. but I am probably just missing something.
The maps are randomly generated & based on the size & terrain type you choose.
The maps are randomly generated & based on the size & terrain type you choose.
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rbodleyscott
- Field of Glory 2

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Re: Does FOG2 have human vs human hotseat?
It is because hot seat uses the single player version of the scenario - in which normally the AI selects its own army automatically.eddieballgame wrote:This army is auto filled. Interestingly enough, both can pre-view & purchase units before creating the battle but that appears to have no effect on the actual composition when entering the actual deployment phase. I would like to know what exactly that is about. but I am probably just missing something.
If you want the game to be fair, therefore, you should set force selection to auto when setting up the scenario.
We will have to look into the possibility of allowing force selection for side 2 in hot seat games.
Richard Bodley Scott


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eddieballgame
- 2nd Lieutenant - Panzer IVF/2

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Re: Does FOG2 have human vs human hotseat?
Thank you RBS, "we" are just glad to have the current feature vs none at all.
while I have your "ear''; would it be possible to patch in this feature as a paid DLC for P&S & Sengoku Jidai ?
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rbodleyscott
- Field of Glory 2

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Re: Does FOG2 have human vs human hotseat?
Not easily. They use a different engine that does not support it, and which is no longer being updated.eddieballgame wrote:Thank you RBS, "we" are just glad to have the current feature vs none at all.while I have your "ear''; would it be possible to patch in this feature as a paid DLC for P&S & Sengoku Jidai ?
Richard Bodley Scott


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eddieballgame
- 2nd Lieutenant - Panzer IVF/2

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Re: Does FOG2 have human vs human hotseat?
Thank you again & no problem, they are still...classics.
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milazzoson
- Lance Corporal - Panzer IA

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Re: Does FOG2 have human vs human hotseat?
Nice that sounds really good the random battle generator along with the scenarios should really bring a lot of replay ability to the table.
The auto unit selection for the second player is not a problem at all really. I'm the one who would most likely create my own custom army and if he wanted to create his army for himself he could be first player or we can both just auto generate the units which is awesome actually that would bring a lot of options and replay ability.
The senerios are great to have too. In original fogI (not the unity version) I counted over 160 scenarios with all the expansions added. Each scenario has replayability on its own so that's a ton of content for us. Fog is the best hotseat game we found next to panzer corps but we really like the ancient series it's so simple and easy to jump into a game like checkers.
I'm going to be hungry for the FOG2 expansions. Any idea when they are coming out?
Does FOG use the unity engine or the engine of the origional fog? When I downloaded the unity version it crashed so I reverted back to the old. The features were solid in the unity engine though unfortunately I guess it wasn't as stable as the origional.
The auto unit selection for the second player is not a problem at all really. I'm the one who would most likely create my own custom army and if he wanted to create his army for himself he could be first player or we can both just auto generate the units which is awesome actually that would bring a lot of options and replay ability.
The senerios are great to have too. In original fogI (not the unity version) I counted over 160 scenarios with all the expansions added. Each scenario has replayability on its own so that's a ton of content for us. Fog is the best hotseat game we found next to panzer corps but we really like the ancient series it's so simple and easy to jump into a game like checkers.
I'm going to be hungry for the FOG2 expansions. Any idea when they are coming out?
Does FOG use the unity engine or the engine of the origional fog? When I downloaded the unity version it crashed so I reverted back to the old. The features were solid in the unity engine though unfortunately I guess it wasn't as stable as the origional.
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rbodleyscott
- Field of Glory 2

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Re: Does FOG2 have human vs human hotseat?
Neither. It uses Slitherine's own ARCHON engine.milazzoson wrote:Does FOG use the unity engine or the engine of the origional fog?
Richard Bodley Scott



