Ability Ai with switching units

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Yrfin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 818
Joined: Sun Dec 04, 2016 6:47 am
Location: Behind your backs

Ability Ai with switching units

Post by Yrfin »

How can Ai rulez good enough with switching unit ?
I need respond from expirienced modders and devs of coz.
- Is it AI smart enought for switch class 7/class 8/class 9 units ?
- and switch Inf class 1 to class 4 ?
When im died - I must be a killed.
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Ability Ai with switching units

Post by captainjack »

One of my mods uses Panzergrenadiers (Class 1) that switch to HMG/mortars (Class 4). The AI could switch between the two but I think the AI automatically switches each turn without planning.

However, when I tried Me110 that switched between Fighter (Class 7) and Tac bomber (Class 8 ), the AI never switched from Tac Bomber, although it worked fine when I was playing as Germans, so maybe the AI doesn't or can't switch aircraft.

Also, due to a mistake in my typing, I once had a Char B1 that could switch to a spitfire. It wasn't my best modding experience.
The AI switched to the spitfire but never switched back.
Yrfin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 818
Joined: Sun Dec 04, 2016 6:47 am
Location: Behind your backs

Re: Ability Ai with switching units

Post by Yrfin »

Thanks for sharing info, Cap !
From my (little) expirience, AI can switch Inf (1) to Art (4) with range 2, but iv never seen switch it with range 1.
When im died - I must be a killed.
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Ability Ai with switching units

Post by captainjack »

My Panzergrenadier HMG/mortars have range 1 and it works fine.
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