Force Organization. Just change the name to Army Builder why don't you? We really don't want your force organization anymore.



In the Army Builder, list EVERY unit type. Let me click as many times on a unit as I like until I run out of points and cant buy more. Thanks. Happy now.

Force Points. I think your limit is 15,000 cuz I tried 25k and it defaulted to 15k. Ok. I'd like more, but I'll work with ya. If I give the AI 15,000 points the AI needs to use 15k points of troops. Right now it uses less than 5k. Once it was higher. Often it was lower. It really needs to be around 15k or within one unit cost. If I specify 7,500 Force Points for the AI, the AI needs to use that many points not less than one unit's cost from the total. Force Points doesnt currently work correctly. Fix please

Also, you have a txt file in the Core folder called Armylist.txt which lists all the various units available to an army. I dont know how it works, its so esoteric looking, but how about you replace all those strange numbers after the units with a percentage that the AI will pick that particular unit on the basis of total force structure. Use percentages or something so we know how to modify it so the AI will spawn random armies against us using varied unit types with 0 being never or 1 being unique and all other numbers being a percentage of total forces. Yeah. Easy. Happy now.

Wargear. We would like to pick and choose a unit and spend the Wargear points on it. Similarly, the AI should get their own. Below is an idea proposing the changes

AI Selection: Just like we pick out our own troops and wargear, so should we also be able to, with a toggle, choose the AI's stuff. We still want Random enemy armies, but give us a toggle to pick what the AI uses too, if we so choose. Thanks. Happy now.
