Soviet Guards,Waffen SS & Kriegsmarine miniMod

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terminator
Field Marshal - Elefant
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Soviet Guards,Waffen SS & Kriegsmarine miniMod

Post by terminator »

Hello,
While playing to Order of Battle Blitzkrieg came to me this idea : Why do not to make waffen ss a nation for part ?
I quickly made this mod (a few hours).
You can now recruit waffen SS units (cost+10).
I did not change the SE units so this mod is fully compatible with all the scenario.
http://www.mediafire.com/file/hx5anbkmd ... ffenSS.zip
Game.JPG
Game.JPG (149.01 KiB) Viewed 7436 times
Last edited by terminator on Tue Apr 04, 2017 7:34 pm, edited 3 times in total.
terminator
Field Marshal - Elefant
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Re: Waffen SS miniMod

Post by terminator »

Purchase screen :
Purchase.JPG
Purchase.JPG (145.41 KiB) Viewed 7435 times
daon
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
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Re: Waffen SS miniMod

Post by daon »

Can you be interested, I made a modification of the mod PHCAS that can be used with all the German campaigns.
SS (and Hungarian) units can be purchased
Http://www.hostingpics.net/viewer.php?i ... pShots.jpg
http://www.mundusbellicus.fr/forum/gran ... orps/page3
terminator
Field Marshal - Elefant
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Re: Waffen SS miniMod

Post by terminator »

Attractive screenshots !
Is there a link to download your mod ?
daon
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
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Re: Waffen SS miniMod

Post by daon »

It is finished for 1939-1943.
For the end of the war I still have quite a lot of "BigUnit" to do
Before putting a download link I would like to have the agreement of PHCAS
terminator
Field Marshal - Elefant
Field Marshal - Elefant
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Re: Waffen SS miniMod

Post by terminator »

If it is a modification of another mod then it is problematic.
terminator
Field Marshal - Elefant
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Re: Waffen SS miniMod

Post by terminator »

Somebody interested in a new nation?
Kriegsmarine.JPG
Kriegsmarine.JPG (106.41 KiB) Viewed 6771 times
Kriegsmarine(2).JPG
Kriegsmarine(2).JPG (136.07 KiB) Viewed 6771 times
terminator
Field Marshal - Elefant
Field Marshal - Elefant
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Re: Waffen SS miniMod

Post by terminator »

You will have the possibility of buying ships :
Kriegsmarine(3).JPG
Kriegsmarine(3).JPG (174.29 KiB) Viewed 6756 times
Akkula
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
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Re: Waffen SS miniMod

Post by Akkula »

I think is a fantastic idea Terminator.
Although I wouldnt have time to play it, I would love if you finish this mini-mod. I think a lot of people would try it through the Grand Campaigns.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
terminator
Field Marshal - Elefant
Field Marshal - Elefant
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Re: Waffen SS miniMod

Post by terminator »

Purchase.JPG
Purchase.JPG (55 KiB) Viewed 6577 times
Here is the file for Kriegsmarine :
http://www.mediafire.com/file/es2ygl6w4 ... marine.zip

4 remarks :
- Waffen SS included
- only kriegsmarine can buy ships
- no River Boat
- Aircraft Carrier only available from 01/06/45
guille1434
Major-General - Jagdtiger
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Re: Waffen SS miniMod

Post by guille1434 »

Just a question... If you start in a map with no port with Kriegsmarine flag... How it would be possible for the player to buy the first unit (with this unit, I think you will be able to "occupy" other ports to obtain new purchasing places in the same map)?
Thanks for sharing!
terminator
Field Marshal - Elefant
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Re: Waffen SS miniMod

Post by terminator »

You have to start a map with a port if you want to buy and deploy ship (ship can not capture other ports, ground unit can).
The solution is to place port in edges of map (port = marine anchor).

Here is an example before deployement :
Port1.JPG
Port1.JPG (28.8 KiB) Viewed 6529 times
And after the deployement:
Port2.JPG
Port2.JPG (22.1 KiB) Viewed 6529 times
Boats can be repaired in this place.
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
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Re: Waffen SS miniMod

Post by guille1434 »

So... It is not possible to use this mod in the existing campaign maps (which do no not have "Kriegsmarine nation" ports or "virtual ports" in map's edge). Perhaps it would a nice idea to add a Kriegsmarine infantry unit (with sea transport, of course) in order to allow the Kriegsmarine to occupy its own ports to make repairs or upgrades to its ships. On the other hand... Is it easy (or just possible) to open in the editor the map of the first scenario in any existing campaign and add a Kriegsmarine port? If not, this interesting mod would only work for custom made campaigns... (I am not interested in a separate "SS" nation, but a "Kriegsmarine" nation is a very interesting idea for me).
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
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Re: Waffen SS miniMod

Post by guille1434 »

Here is a possible icon for the Kriegsmarine Infantry...
Attachments
Kriegsmarine_Inf43.png
Kriegsmarine_Inf43.png (18.49 KiB) Viewed 6505 times
Kriegsmarine_Inf39.png
Kriegsmarine_Inf39.png (18.26 KiB) Viewed 6505 times
terminator
Field Marshal - Elefant
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Re: Waffen SS & Kriegsmarine miniMod

Post by terminator »

Hi guille1434,
If you use "share flags", it is possible to deploy "Kriegsmarine ships" in Germany port.

Before deployement :
Port3.JPG
Port3.JPG (69.88 KiB) Viewed 6487 times
After deployement :
Port4.JPG
Port4.JPG (51.76 KiB) Viewed 6487 times
terminator
Field Marshal - Elefant
Field Marshal - Elefant
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Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Waffen SS & Kriegsmarine miniMod

Post by terminator »

A strange thing, is that we can deploy boats next to cities if cities are placed by the sea.

Before deployement :
Port5.JPG
Port5.JPG (47.18 KiB) Viewed 6487 times
After deployement :
Port6.JPG
Port6.JPG (44.64 KiB) Viewed 6487 times
Thank you for the marines :)
Last edited by terminator on Wed Mar 08, 2017 8:24 am, edited 1 time in total.
terminator
Field Marshal - Elefant
Field Marshal - Elefant
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Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Waffen SS & Kriegsmarine miniMod

Post by terminator »

If you don't want to deploy boats next to cities placed by the sea, you have to change "Sea -> Shallow Sea" :

Deployement and moving impossible for boats :
Port7b.jpg
Port7b.jpg (78.98 KiB) Viewed 6481 times
terminator
Field Marshal - Elefant
Field Marshal - Elefant
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Re: Waffen SS & Kriegsmarine miniMod

Post by terminator »

Another strange thing, is that we can deploy boats next to Airports if Airports are placed by the sea such as cities.

Before deployement (the port was deleted) :
Port8.JPG
Port8.JPG (51.18 KiB) Viewed 6479 times
After deployement (the port was deleted) :
Port8b.JPG
Port8b.JPG (46.74 KiB) Viewed 6479 times
terminator
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5939
Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Waffen SS & Kriegsmarine miniMod

Post by terminator »

Just a fast test to see
CaptureJap.JPG
CaptureJap.JPG (100.06 KiB) Viewed 6462 times
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
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Re: Waffen SS & Kriegsmarine miniMod

Post by guille1434 »

Ok, I see... that makes things better... Where is to be found the "share flags" function to enable it? Thanks for the explanation!
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