Bug - German campaign #2 - Scenario 6

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corolor
Private First Class - Wehrmacht Inf
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Bug - German campaign #2 - Scenario 6

Post by corolor »

Every time i play this scenario, at turn 5 the cpu is unable to give order.
The app hang with a screen bug on the right.

Image
zakblood
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Re: Bug - German campaign #2 - Scenario 6

Post by zakblood »

ok ty for the report, what version are you using, steam or site version and also what game version number?

did you report it with the ctr R in game?

thanks
corolor
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Re: Bug - German campaign #2 - Scenario 6

Post by corolor »

I play the last steam version.
I reload this game and reported it.

I am pretty sure it happens when the US have no leader left. (i like to eliminate leader)
zakblood
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Re: Bug - German campaign #2 - Scenario 6

Post by zakblood »

game should be over when all leaders are dead, as other side has no movement points without leaders
corolor
Private First Class - Wehrmacht Inf
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Re: Bug - German campaign #2 - Scenario 6

Post by corolor »

zakblood_slith wrote:game should be over when all leaders are dead, as other side has no movement points without leaders
I agree, on this scenario i eliminate clint & the 2 star leader on turn 4. There is just oddball (grey star) stuck (damage 1, 3-4 & 5)
zakblood
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Re: Bug - German campaign #2 - Scenario 6

Post by zakblood »

take out the hero then and it's game over, so maybe take out hero's before the commanders and see if that stops it from crashing?

developers will have the file by now so will also look into it tbh
corolor
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 8
Joined: Mon Jul 16, 2007 7:16 am
Location: Normandy

Re: Bug - German campaign #2 - Scenario 6

Post by corolor »

No bugs if i eliminate oddball before the leader.
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