Unit Editor

Take one of the most modern, fun and engaging board games created in recent years. Match it with cutting-edge technology. Add a ridiculously well-crafted art style and a ton of extra content. This is the recipe to one of the most thrilling, charming and captivating strategy games you will ever find!
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Jaedrian
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 19
Joined: Thu Aug 09, 2012 2:28 am

Unit Editor

Post by Jaedrian »

Along with a mission editor, will there be a unit editor? I would love the chance to see players and fans to create custom content to include more units from the east front for example. LnL Heroes of Stalingrad had a great community of modders and I'd love to see the Heroes of Normandie game get similar love and support.
blond_knight_new
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 98
Joined: Sat Nov 28, 2009 2:02 pm

Re: Unit Editor

Post by blond_knight_new »

I understand that this game uses the Unity engine, and that "should" be a good thing since it allows developers to save time and effort by not having to recreate the wheel in every game. But this part about Unity using .assets files has to be improved. If they're using a standardized engine we need a standardized modding technique.
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