Artillery

Byzantine Productions Pike and Shot is a deep strategy game set during the bloody conflict of the Thirty Years War.

Moderators: rbodleyscott, Slitherine Core, Gothic Labs

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likethefish
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Mon May 02, 2011 2:22 am

Artillery

Post by likethefish »

Apologies if this has already been covered in another post but after many enjoyable games of P&S I feel I should ask if anyone else finds artillery way too strong in melee? It can often take 2, 3 or more phases to take out a battery. Even a light gun battery charged non frontally by good troops seems to have a problem when in fact if the crews put up any sort of resistance they would be slaughtered (or more likely captured) immediately. Artillery crews for a lot of the period covered were not regular troops but mercenaries or hired professionals who would certainly not be able to put up any sort of defence. It's very frustrating to have your Polish hussars held up 3 turns because they can't seem to despatch a few unarmed gunners. Much better to remove the battery immediately and possibly make the unit disordered while it navigates through the guns.

Many thanks

Nick
w_michael
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1140
Joined: Sat Apr 25, 2015 1:04 pm
Location: Fort Erie, Canada

Re: Artillery

Post by w_michael »

In the latest version (Pike & shot Campaigns Build 1.1.0) artillery is now eliminated on the first close combat attack.
William Michael, Pike & Shot Campaigns and Field of Glory II series enthusiast
likethefish
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Mon May 02, 2011 2:22 am

Re: Artillery

Post by likethefish »

Cool beans, thanks for the update.
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28409
Joined: Sun Dec 04, 2005 6:25 pm

Re: Artillery

Post by rbodleyscott »

w_michael wrote:In the latest version (Pike & shot Campaigns Build 1.1.0) artillery is now eliminated on the first close combat attack.
Unless in fortifications or defending a hedge.
Richard Bodley Scott

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w_michael
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1140
Joined: Sat Apr 25, 2015 1:04 pm
Location: Fort Erie, Canada

Re: Artillery

Post by w_michael »

rbodleyscott wrote:
w_michael wrote:In the latest version (Pike & shot Campaigns Build 1.1.0) artillery is now eliminated on the first close combat attack.
Unless in fortifications or defending a hedge.
I wondered about that. I am glad that was included.

With The original Pike & Shot receive this update as well?
William Michael, Pike & Shot Campaigns and Field of Glory II series enthusiast
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