Can these be implemented in the future?

Byzantine Productions Pike and Shot is a deep strategy game set during the bloody conflict of the Thirty Years War.

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fogman
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1874
Joined: Wed Jun 20, 2012 1:29 pm

Can these be implemented in the future?

Post by fogman »

1. Right now every time there's a shot, I have to move the cursor and click. It's very tedious and slows down everything. There should be an option to put a timer on the popup so there's no need for player action.

2. A dedicated hotseat mode. Putting a challenge against yourself wreaks of plan B. Also this will allow for play without internet connection.

3. This is linked to 1 and 2. A way to speed up opponent's moves replay; or better, make it optional like in FoG. I don't need to sit through my own replay (with more clicking!) when I'm playing against myself.

Number 3 is keeping me from designing multiplayers scenarios.
Falke_MatrixForum
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
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Re: Can these be implemented in the future?

Post by Falke_MatrixForum »

fogman wrote:1. Right now every time there's a shot, I have to move the cursor and click. It's very tedious and slows down everything. There should be an option to put a timer on the popup so there's no need for player action.
Do you mean the combat log? There is already the Option to turn this completly off.
fogman
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1874
Joined: Wed Jun 20, 2012 1:29 pm

Re: Can these be implemented in the future?

Post by fogman »

ok i see it. but now it's either feast or famine. something in between that doesn't require player input (like in FoG) is what i'm looking for.
rbodleyscott
Field of Glory 2
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Re: Can these be implemented in the future?

Post by rbodleyscott »

fogman wrote:2. A dedicated hotseat mode. Putting a challenge against yourself wreaks of plan B. Also this will allow for play without internet connection.
I agree. It would make our in-house scenario development easier too. This is an engine issue and it is on the engine wishlist.
3. This is linked to 1 and 2. A way to speed up opponent's moves replay; or better, make it optional like in FoG. I don't need to sit through my own replay (with more clicking!) when I'm playing against myself.
Definitely!
Richard Bodley Scott

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