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Erik's Cooperative Scenarios
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Erik's Cooperative Scenarios
Last edited by Erik2 on Wed May 27, 2015 10:10 am, edited 8 times in total.
Re: Erik's Cooperative Scenarios
Here's another one, the Japanese Bataan scenario. Two human Japanese players vs the AI
Lukas, better check this one too...
https://dl.dropboxusercontent.com/u/168 ... nJapan.zip
Spoiler alert: Play the scenario in the campaign first.
Lukas, better check this one too...
https://dl.dropboxusercontent.com/u/168 ... nJapan.zip
Spoiler alert: Play the scenario in the campaign first.
Re: Erik's Cooperative Scenarios
Great! I did a few extra tweaks to Java but this saved me a lot of time. Cheers.
Showdown in the Pacific
Pacific, March 1st 1924.
Japan has just annexed the Philippines and is looking to expand further into the western Pacific.
This is a hypotetical scenario depicting a naval/air engagement between Japan and Britain/Holland/France.
It is inspired by the 'Pacific Jutland'-scenario from War plan Orange.
Download link in first post.
Japan has just annexed the Philippines and is looking to expand further into the western Pacific.
This is a hypotetical scenario depicting a naval/air engagement between Japan and Britain/Holland/France.
It is inspired by the 'Pacific Jutland'-scenario from War plan Orange.
Download link in first post.
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Re: Erik's Cooperative Scenarios
More and more awesome...
Re: Erik's Cooperative Scenarios
Pretty map for a naval scenario
Maybe I'll find a use for it in a naval/land Battle later.
Maybe I'll find a use for it in a naval/land Battle later.
Re: Erik's Cooperative Scenarios
Added cooperative vs AI-versions of 'Showdown in the Pacific'
Re: Erik's Cooperative Scenarios
Erik,
A friend and I, recent OOB:P addicts, just downloaded your coop vs AI Showdown in the Pacific (1024) scenarios. the text files indicated version 1.2. We've started with us playing the Japanese navy vs the AI Allies. We've noticed a few things ...
None of the ports are named.
Taking a port changes the flag, but the game status still shows a question mark for all ports.
After taking a port, we're unable to repair a ship at it ("Can only repair at friendly ports").
There are no resource credits upon taking a port.
Are these intentional design decisions? Or bugs?
We haven't tried playing as Allies vs AI Japanese yet. Are you aware of any other coop vs AI scenarios besides this pair and the four that come with the base game?
Thank you!
pat----
A friend and I, recent OOB:P addicts, just downloaded your coop vs AI Showdown in the Pacific (1024) scenarios. the text files indicated version 1.2. We've started with us playing the Japanese navy vs the AI Allies. We've noticed a few things ...
None of the ports are named.
Taking a port changes the flag, but the game status still shows a question mark for all ports.
After taking a port, we're unable to repair a ship at it ("Can only repair at friendly ports").
There are no resource credits upon taking a port.
Are these intentional design decisions? Or bugs?
We haven't tried playing as Allies vs AI Japanese yet. Are you aware of any other coop vs AI scenarios besides this pair and the four that come with the base game?
Thank you!
pat----



