The effect of camel and elephant disorder comes into effect when you approach closer than 1 base width.
In 15mm javelin armed light cav can ride up and shoot without losing dice due to disorder, as they are 50mm away, and a base width is 40mm.
In 25mm they would be disordered and lose dice as a base width is 60mm.
This would seem to be a bit of a problem...
Cole
Javelin light horse and Camel/Elephant interactions in 25mm
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One I think we can live with - foot javelinmen are the more appropriate troops to shoot at nellies anyway, in some ways it is the 15mm interaction that is wrong 

Nik Gaukroger
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"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
As a player of both 15s and 25s this is a problem that makes me think, meh..............
There are a few of these minor problems that creep in though. 15mm Jav Cav not being disrupted shooting at Nellies, 15mm bow range being comparitvely to long as compared to base width, 15mm table being a bit to big compared to army size. Honestly is like the 15mm game was not playtested properly...........
There are a few of these minor problems that creep in though. 15mm Jav Cav not being disrupted shooting at Nellies, 15mm bow range being comparitvely to long as compared to base width, 15mm table being a bit to big compared to army size. Honestly is like the 15mm game was not playtested properly...........
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I tend to prefer the table being big. Rules such as the -1 to CT when close to the edge try to fix the artificial problem of tables not being as big as a real battlefield, which effectiveley are always as big as any army wants them to be.
Regarding something as specific as if the horse javalin troops should be disordered by elephants I believe this is beyond what we can argue, it is difficult to prove such a specific point when talking about things that happened so long ago. So the rules work a bit different in 25 and 15s, I like the idea of using 40mm MU when possible for 25s whihc would then in turn have the same interaction in 15s and 25s with elephants, but I don't think it is something that terrible, since I am not sure how strong the argument can be made either way.
Still I do believe that playtesting in this rules has been the best I've seen in a long time.
just my two cents.
seldon
Regarding something as specific as if the horse javalin troops should be disordered by elephants I believe this is beyond what we can argue, it is difficult to prove such a specific point when talking about things that happened so long ago. So the rules work a bit different in 25 and 15s, I like the idea of using 40mm MU when possible for 25s whihc would then in turn have the same interaction in 15s and 25s with elephants, but I don't think it is something that terrible, since I am not sure how strong the argument can be made either way.
Still I do believe that playtesting in this rules has been the best I've seen in a long time.
just my two cents.
seldon
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The only reason this is weird is because the range for elephant disorder is "base width", not an MU.
If it was 2MUs (or whatever), it wouldn't come up differently.
Easy fix.
Same with "shifting" measured by base width. Though in relation to "base width" it is equal in the two scales, in relation to movement distance 25mm scale shifts are much steeper (almost a perfect diagonal for HFoot in the open). I think this really doesn't matter though.
If it was 2MUs (or whatever), it wouldn't come up differently.
Easy fix.
Same with "shifting" measured by base width. Though in relation to "base width" it is equal in the two scales, in relation to movement distance 25mm scale shifts are much steeper (almost a perfect diagonal for HFoot in the open). I think this really doesn't matter though.