Pandora 1.5.5 beta - linux issue

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jorgem
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Pandora 1.5.5 beta - linux issue

Post by jorgem »

Game wont start after updating to beta version.

This is the complete log:

--- LOG START ---
[2015-Jan-19 00:51:00] /home/<changed>/.steam/steam/steamapps/common/Pandora/Binaries/Pandora.bin
[2015-Jan-19 00:51:00] Pandora EclipseOfNashira 1.5.5 (r5345, Steam Beta 2 Linux-x86_64 Jan 16 2015 22:55:47)
[2015-Jan-19 00:51:00] Copyright (C) 2011-2014 by Proxy Studios.
[2015-Jan-19 00:51:00] All rights reserved.
[2015-Jan-19 00:51:00] Detected 8 hardware threads.
[2015-Jan-19 00:51:00] Initializing distribution ...
[2015-Jan-19 00:51:00] Steam profile name is "<changed>".
[2015-Jan-19 00:51:00] Cloud path is "../cache/cloud/".
[2015-Jan-19 00:51:00] Initializing config ...
[2015-Jan-19 00:51:00] Loading config ...
[2015-Jan-19 00:51:00] Initializing updater ...
[2015-Jan-19 00:51:00] Updater not found.
[2015-Jan-19 00:51:00] Initializing server manager ...
[2015-Jan-19 00:51:00] Initializing network ...
[2015-Jan-19 00:51:00] Initializing input ...
[2015-Jan-19 00:51:00] Initializing video ...
[2015-Jan-19 00:51:00] Releasing resources ...
[2015-Jan-19 00:51:00] Creating window (Fullscreen 1920x1080 @ 59 Hz) ...
[2015-Jan-19 00:51:00] Desktop refresh rate: 59 Hz.
--- LOG END ---

About my setup:
Ubuntu 14.10
Nvidia driver 340.65

The game process remains executing but the window game is not rendered at all.
I have to kill the process manually to end the game, cause steam detects the game is currently running,
Also, going back to stable version fix the issue.

Let me know what else can I add to help debug this issue.
Thanks.
SephiRok
Proxy Studios
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Re: Pandora 1.5.5 beta - linux issue

Post by SephiRok »

Thank you for the report.

We updated the backend window management library -- GLFW, it seems there might be some issues with it.

Do you get any interesting output from starting Pandora from the terminal?

Code: Select all

/home/<changed>/.steam/steam/steamapps/common/Pandora/Binaries/Pandora
I'll look into it further and get back to you.
Rok Breulj
Designer and Programmer
Proxy Studios
Xilmi
Pandora Community Developer
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Posts: 523
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Re: Pandora 1.5.5 beta - linux issue

Post by Xilmi »

Just saw that GLFW 3.1 got officially released on January 18th.
When I tried to get the game compile on Linux back in december I had to use the hidden glfw 3.1 beta from Github to get stuff with cursors to work.

Maybe manually installing the current glfw from http://www.glfw.org/ can be a hotfix for the issue here?
SephiRok
Proxy Studios
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Posts: 1024
Joined: Thu Jul 19, 2012 10:19 am
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Re: Pandora 1.5.5 beta - linux issue

Post by SephiRok »

That might help, but should not be required.
Rok Breulj
Designer and Programmer
Proxy Studios
jorgem
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Re: Pandora 1.5.5 beta - linux issue

Post by jorgem »

SephiRok wrote: Do you get any interesting output from starting Pandora from the terminal?
SephiRok,
This is the output generated by running the executable manually:

Code: Select all

linux-asus:~/Downloads$ /home/jorgemario/.steam/steam/steamapps/common/Pandora/Binaries/Pandora
[2015-Jan-21 18:30:43] /home/jorgemario/.steam/steam/steamapps/common/Pandora/Binaries/Pandora.bin 
[2015-Jan-21 18:30:43] Pandora EclipseOfNashira 1.5.5 (r5345, Steam Beta 2 Linux-x86_64 Jan 16 2015 22:55:47)
[2015-Jan-21 18:30:43] Copyright (C) 2011-2014 by Proxy Studios.
[2015-Jan-21 18:30:43] All rights reserved.
[2015-Jan-21 18:30:43] Detected 8 hardware threads.
[2015-Jan-21 18:30:43] Initializing distribution ...
szCmd: /bin/sh -c '"/home/jorgemario/.steam/steam.sh" "steam://run/287580"' &
[2015-Jan-21 18:30:43] Restarting application through Steam.
linux-asus:~/Downloads$ Running Steam on ubuntu 14.10 64-bit
STEAM RUNTIME is enabled automatically
Again, no window is rendered.

Note: wanted to add screenshots of the console + process monitor but the forum is not allowing me the use of URLs.
Is there any way I can send images/files for further analysis?

Thanks,
SephiRok
Proxy Studios
Proxy Studios
Posts: 1024
Joined: Thu Jul 19, 2012 10:19 am
Contact:

Re: Pandora 1.5.5 beta - linux issue

Post by SephiRok »

Does it work for you now? I think it just needed a clean build.

(You can spam this thread a bit to let you post links: http://slitherine.com/forum/viewtopic.php?f=279&t=46633)
Rok Breulj
Designer and Programmer
Proxy Studios
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