Salmon Jumping

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Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1927
Joined: Mon Feb 18, 2013 1:22 pm

Salmon Jumping

Post by Horst »

Here’s a mapping issue I’ve discovered while testing my amphibious Chimeras in tutorial mission 2:
Their movement type allows crossing minor and major rivers, like a heavy walker type (Titans), so they could exploit the waterfall to move/swim on top of the cliff there.
Better declare these waterfalls also as cliffs in maps, like the neighbouring tiles, so desired terrain blockades won’t be breached this way.
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SalmonJumping.jpg
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Kerensky
Content Designer
Content Designer
Posts: 8649
Joined: Wed Jan 12, 2011 2:12 am

Re: Salmon Jumping

Post by Kerensky »

Neat trick!
Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1927
Joined: Mon Feb 18, 2013 1:22 pm

Cliff Jumping

Post by Horst »

Cliff Jumping this time! Here's another mapping bummer my amphibious crew stumbled upon in Act 2.3: the hive chasms declared as deep water. Lava would have been better here. :P
Well okay, deep water isn't really suitable for amphibious vehicles. I'm going to add a new terrain type to the movement table.
The map looks pretty nice though by the way!
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HiveChasms.jpg
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