Current 40k Version
Moderators: Slitherine Core, BA Moderators, WH40K Armageddon moderators
Current 40k Version
Hey guys I've been reading a few threads, and more than once we've seen reports of players still on version 1.0. There is a version 1.01, and it actually does a fair amount of bug fixing and small tweaks! If you are on Steam, I'm pretty sure Steam automatically brings you up to to the latest version, but if you are not, you should keep an eye out for that patch and update your games!
-
Schweinewitz
- Staff Sergeant - StuG IIIF

- Posts: 255
- Joined: Wed Feb 23, 2011 6:51 pm
- Location: Münster, Germany
Re: Current 40k Version
Why don't you guys post an announcement for the patch here (as a sticky) so that everyone who's visiting the board is informed? Should be easy.
Re: Current 40k Version
then consider this it 
Re: Current 40k Version
There's quite a bit going on all at once, just wanted to let people know after I saw a few reports of players still on 1.00. Expect more information every day, as it has been since release day! 
Re: Current 40k Version
...and I assumed 1.01 was the launch version. I mean I saw the change notes for 1.01 in the install directory when I installed the game at Steam on launch day evening. Only now I noticed the backup download version from Matrix/Slitherine is only 1.00
BTW the content of the 1.01 Changelog.docx for people who care.
BTW the content of the 1.01 Changelog.docx for people who care.
1.00 to 1.01 Changelog
Bugs Fixed:
- [BUG] Restarting scenario during AI turn can lead to some strange effects (like AI playing your units).
- [BUG] Purchase: select All factions, Artillery and Titan classes will be disabled, even though they are active when only Steel Legion is selected.
- [BUG] Under some unknown circumstances Upgrade button behaves odd: https://www.youtube.com/watch?v=ynNopWK ... e=youtu.be
- [BUG] When choosing to upgrade a unit with transport, transport is not selected by default.
- [BUG] FoW and Undo check boxes do not work when starting a campaign (work fine in single scenario mode)
- [BUG] In MP first tab, click empty space where "Play" button normally appears. This will trigger scenario selection, and the program may get into bad state and crash.
- [BUG] Entering non-ASCII characters into edit boxes results in unpredictable behaviour, from garbage in edit box to crash. Need to filter non-ASCII characters.
- [BUG] It is possible to enter Tab symbol into login edit box. Login will succeed, but then MP flow will be broken.
- [BUG] Items in accept challenge list overlap list bounds. See "too many mp games up overwrites text.jpg" in root folder. Need to check other MP lists as well.
- [BUG] After surrendering a mission in MP, one can restart it via victory screen. This must not be possible,
- [CTD] During deployment phase, select any unit in the list, press P.
- [CTD] Start first scenario (Opening faults), open unit list, click transport icon of any non-selected unit
- A number of issues on 1280x1024 resolution.
New Functionality:
- Added version to starting screen
- Added caret to all edit boxes
- Added a number of new hotkeys
- Clicking stat and ability icons displays information about them
- Added tooltips to difficulty levels
- Added unit special ability icons to the UI sidepanel
- Improved presentation of AI moves
- Added custom strength plates to special units
- Added killed unit list
Unit Balance Changes:
Ork Kommandos have got their stickbombs back
Tankbustas gained Assault trait for their Tankbusta bombs
Skullhamma BattleFortress movement increased to 5 to better represent it's "supercharged triple-over-pressure turbo engine"
Deathrolla Battlefortress has had its Deathrolla weapon and Assault trait reinstalled
Price of many Ork Super Heavy tanks reduced slightly.
Traits 'notransport', 'titan', 'heavypull', and 'amphibious' have been added.
Notransport has been added to Rough Riders, Terminators, and Centurions
Amphibious has been added to Land Raiders
Land Raiders Hyperious and Helios have had their double quad Lascannons reduced to double doubles
Ork stormboyz have lost their ability to fly, but have gained increased movement speed to compensate
Titans can no longer enter Water hexes
Imperial Titans increased in cost
Stormsword and its 'upgrade' have been reversed for more logical unit progression.
Weapon file changes
All assault weapons now have a minimum Rate of Fire of 2. Some penetration weapons on assault weapons reduced to compensate.
Quake cannon gained indirect, bulky, and siege traits
Apocalypse Missile Launcher increased to rate of fire 6
Modified Bolter renamed to Combi Bolter
Gut buster Mega cannon increased to rate of fire 2
Volcano cannon range down to 4
Heavy Bolter Support and Shoota Support increased to Rate of Fire 4
2 Lascannons increased to Rate of Fire 2. Power, penetration, and weapon accuracy ratings all reduced
6 Lascannons increased to Rate of Fire 3
Demolisher cannon Rate of Fire increased to 4. Power reduced.
2 Flamers power reduced
Heavy Flamer power increased
Captain Tycho's Bloodsong now has proper ranged weapon stats
Grot Guided missile power and penetration increased
Scenario Changes:
CampScen4
Added river graphic
Campscen6B
Second AI Trigger now affects AI units on the entire map instead of just zone 2
Campscen7B
Fixed invisible settlement graphic
CampScen11
Named one Warboss unit
CampScen14
Added bridge graphics
CampScen15
Removed invalid unit
CampScen19
Changed Escort AI from ‘Move To’ to ‘Attacker’
Added one enemy Titan and some escorts
CampScen24
Fixed invisible settlement graphics
Multiscen8
Scenario now displays proper objectives when objectives are called up
MultiScen9
Scenario now displays proper objectives when objectives are called up
Gargantuan Squiggoth has lost his wheels
Other Changes:
Fixed Land Raider Achilles primary attack animation
Re: Current 40k Version
Killed unit list? wheres that as I didn't notice it last night. I am on 1.01.
Re: Current 40k Version
It's a button next to the minimap.


Re: Current 40k Version
Tim van der Moer - CEO The Lordz Games Studio

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com
Re: Current 40k Version
Thank you.Dragoon wrote:It's a button next to the minimap.



