game is updated to latest patch, updated drivers that came with the install, Windows 7 32 bit, Nvidia 8400 GS.....
For what its worth have no issues with Panzer Corp or Pike &Shot
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http://www.geforce.com/hardware/desktop-gpus/geforce-8400-gs/specifications
Appears to happen on allRudankort wrote:Can you measure how many FPS you have? You can use FRAPS for example (free version) to check this.
Also: does this happen on all maps, or just some of them?

According to the Nvidia control panel on my PC, this card has 512 MB DDR2 dedicated memory and 2032 in Total available Memory ( VRAm ?)zakblood_slith wrote:Nvidia 8400 GS
Standard Memory Config Per GPU 256MBCode: Select all
http://www.geforce.com/hardware/desktop-gpus/geforce-8400-gs/specifications
Windows 7 32 bit
For example, I purchased one from a boutique gaming rig company that came with 4GB of RAM and two 1GB video cards. I hadn't specified the OS version and assumed that they'd put 64-bit Vista on it, but it came with the 32-bit version and as a result only 2.2GB of the memory was accessible by Windows.
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http://en.wikipedia.org/wiki/3_GB_barrier
VPaulus wrote:Try turning VSynch off in the Nvidia control panel, and check if it improves your issue.

Hmm, I'd give it try, uhh how does one go about this?zakblood_slith wrote:
a common complaint and misunderstanding, so if you have 4 or even 3gb and you share what little you have with your card to lets say boost that, you pc - o/s will have less to use and therefore be handicapped by it if the games needs more etc, easy way is to turn off in bios the shared ram and save it, then reboot into windows and see if it's any better

zakblood_slith wrote:do you know how to enter your bios before boot?


NOzakblood_slith wrote:is this with the bios shared memory changed or not?

Hi, thanks for taking a peekRudankort wrote:While Panzer Corps looks similar to Armageddon, it's a completely different implementation. FRAPS cannot and will not show FPS in PzC, because that program is not a DirectX based application. And, while PzC uses system Windows cursor, Armageddon draws cursor itself. So, differences in behavior of the two games are normal.
I think that the issue with mouse lag is tightly related to low FPS in general, because the game draw cursor together with the rest of the frame, and 10-20 fps is not enough for smooth cursor movement. I'm afraid the issue cannot be fixed without code update, unless we find a way to speed up the game on your machine. Let me investigate and get back to you.
Two quick questions:
- Your screen resolution is 1680x1024 right?
- Apart from mouse movement, do you think the game is playable on your system, or some other things are also too slow?