Have a look at whether lots of average troops can actually take on lots of Superior ones - and be amazed at how infrequently a 35 point ship can feature in 5 consecutive battle reports.
Wake up and Smell the Edam !!
Moderators: terrys, Slitherine Core, FOGR Design

I agree about (b), but Tim more or less insisted I should be allowed to do it despite my reservations.daveallen wrote:A strange thing happened to the surviving Swiss keil in game 4.
a) When the Dutch Cuirassiers break off the keil is in a 3 4 4 1 formation where the HWs are in the 3 & 1 files
b) When next we see them the keil has expanded to a 2 4 4 1 1 formation with the HWs in the two 1 files
c) Finally, after pursuing into the guns they turn into a 2 5 5 formation with the HW in the 2 file
Can't be sure about a) without my rule book, but I think it's okay.
b) is wrong because it's not a legal formation - the back two ranks of Pike are unequal, but you're only allowed one unequal rank.
c) is wrong because when a keil turns 90 degrees it maintains its formation. That's why it's a complex move.
Don't think it affected the outcome of the game, but an interesting example of how tricky the keil rules are.![]()
Dave
PS some great results there Tim. Even if a tad jammy...
