Sniper units

Forum for discussion of the next iteration of the BA engine. This time with a all new open development approach!

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rf900
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 339
Joined: Fri May 04, 2012 6:59 am

Sniper units

Post by rf900 »

I like how the sniper unit could introduce a new mechanic that can give variety to the game, currently its role is not very clear and seems like a useless addition.

I would like to see it work like the sniper ability that infantry sometimes get when leveling up. It will probably be overpower, so you could give a chance to hit instead of a sure kill. It could be as simple as depending on tile cover, 70% cover -> 30% chance of kill. 30% open cover -> 70% kill.
morge4
Brigadier-General - Elite Grenadier
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Re: Sniper units

Post by morge4 »

rf900 wrote:I like how the sniper unit could introduce a new mechanic that can give variety to the game, currently its role is not very clear and seems like a useless addition.

I would like to see it work like the sniper ability that infantry sometimes get when leveling up. It will probably be overpower, so you could give a chance to hit instead of a sure kill. It could be as simple as depending on tile cover, 70% cover -> 30% chance of kill. 30% open cover -> 70% kill.
I agree...would like to see it more like the snipers in BA when infantry earns gold chevrons
AndrewGardner
Slitherine
Slitherine
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Re: Sniper units

Post by AndrewGardner »

Many infantry units still get the get a sniper ability when levelling up. The specific sniper units will be more useful (and expensive) in the next build.
MartyWard
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
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Re: Sniper units

Post by MartyWard »

AndrewGardner wrote:Many infantry units still get the get a sniper ability when levelling up. The specific sniper units will be more useful (and expensive) in the next build.
Since they are 1 man units they better be pretty hard to spot or else they won't last long enough to be of use! :)
alfamail
Corporal - Strongpoint
Corporal - Strongpoint
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Re: Sniper units

Post by alfamail »

In the few games of BA2 that I have played thus far the sound effects for sniper units don't seem to be right. I expected a single rifle shot but in some if not all cases it sounds like a machine gun batallion is opening up.
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