[SUGGESTION] Pending launches/launch pad construction

Moderators: Nacho84, N_Molson

Post Reply
nats
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 169
Joined: Wed May 20, 2009 10:19 pm
Location: Pocklington, UK

[SUGGESTION] Pending launches/launch pad construction

Post by nats »

One thing that I noticed in the game is when I schedule a launch nothing changes, I just end up back at the space complex screen again. There is no indication that I have scheduled any rocket launches and no indication that I will have anything to watch when I end the season. You know what would be really cool? Show a new rocket sitting on the related launch pad on the mission complex screen with steam coming off it. Now that would look awesome and would add some neat animation to this screen as well as giving you a reminder that you have a pending rocket launch. Even better show the rocket moving to the launch pad and then at readiness after a few minutes.

It seems to me that the various launch pads may relate to the various rocket programs you have going (manned, probe etc) so each pad could be used to act as a visual reminder that you have a launch pending for that particualr type of program. And maybe you could enable construction of the various launch facilities which would enable launching of a certain type of mission. Until you build that particular launch pad you cant schedule that type of mission program?

This screen actually is really interesting the way it gradually changes over time to reflect the increasing complexity of your space program, I love that. And I look forward to seeing some animation added. But I would love to see more stuff to construct and more feedback related to launch scheduling as well.

Either way though good job on this part of the game. One of the most lovely things about older Microprose simulations that I used to play was the way they would sometimes have these really nice animated touches to their GUI screens, and how you could often walk around the base and visit rooms or open drawers/doors in order to get to different parts of the game. I miss that kind of thing from many games these days.
"It's life Jim, but not as we know it"
Nacho84
SPM Moderator
SPM Moderator
Posts: 1382
Joined: Thu Feb 07, 2013 6:32 pm
Location: Brighton, UK

Re: [SUGGESTION] Pending launches/launch pad construction

Post by Nacho84 »

Hello nats,

The plan is to implement at some point a screen that will be accessed by clicking on any of the launch pads and that will list all the missions that have been scheduled and assembled (those that have been scheduled but not yet assembled are already being shown at the VAB).

For the moment we're not planning to introduce any gameplay mechanic related to launch pad construction. At the moment, we just show certain launch pads in the space complex provided that you have opened a program that makes use of the associated rocket.

Cheers,
Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager

Polar Motion
Twitter
Post Reply

Return to “Buzz Aldrin's Space Program Manager : Early Access Beta Forum”