
But the initial base hit in the flank (rear corner) cannot turn as there is no room. So should the base hit in the rear turn instead as at least one base must turn? But if so it turns 180 degrees when it was a flank attack.
What do the team think?
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No it a flank attack as the FIRST thing hit was a rear corner to be a rear attack it must be the rear edge.grahambriggs wrote:You have hit the rear, not the flank. So the end base of knight will turn 180 degrees. I seem to recall that the base next to it will not, as it's already fighting to the front, but I may be remembering incorrectly.

Oh yes good point (having checked the rules). But the rules say that vs a flank attack the bases turn 90 or 180 degrees to face. Since they can't do the former the end base at least will turn 180 surely?titanu wrote:No it a flank attack as the FIRST thing hit was a rear corner to be a rear attack it must be the rear edge.grahambriggs wrote:You have hit the rear, not the flank. So the end base of knight will turn 180 degrees. I seem to recall that the base next to it will not, as it's already fighting to the front, but I may be remembering incorrectly.

"....are immediately turned 90 or 180 degrees to face the chargers, ...." I think that means turning 180 to face a rear charge and 90 to face a flank charge. I'd still make the 90 degree turn before the step forward.But the rules say that vs a flank attack the bases turn 90 or 180 degrees to face. Since they can't do the former the end base at least will turn 180 surely?

I think you have read something in that is not there. It just says they turn 90 or 180 to face. Not the former for flank charges and the latter for rear charges. And in the diagram, the knight base cannot turn 90, as it will then be on top of the enemy base so does not fit.bbotus wrote:"....are immediately turned 90 or 180 degrees to face the chargers, ...." I think that means turning 180 to face a rear charge and 90 to face a flank charge. I'd still make the 90 degree turn before the step forward.But the rules say that vs a flank attack the bases turn 90 or 180 degrees to face. Since they can't do the former the end base at least will turn 180 surely?



You'd think they'd have learnt the error in that appproach by now...Sometimes I think that the authors are counting on us to use our common sense

True, it specifically says that.grahambriggs wrote: But if you want to know what the rules say, rather than what you assume they mean because of the words the authors left out, they say turn 90 or 180.
Except in this case one base has been hit in the flank and one base in the rear. So are you suggesting that one base turns 90 and one base turns 180?bbotus wrote:True, it specifically says that.grahambriggs wrote: But if you want to know what the rules say, rather than what you assume they mean because of the words the authors left out, they say turn 90 or 180.
Now, as a person across the pond, I am going to go out on a limb and will attempt to discuss English grammar. God help me.
If we look at the broader context of the sentence in question (page 61), it uses 'flank or rear' and '90 or 180' in parallel context and it says that you turn 90 or 180 to face. It doesn't say it's your choice. 'To face' completes the linking of turning 90 against a flank attack and 180 against a rear attack. And, no matter the angle, after a flank charge conforms, it will be on the flank and not the rear. Therefore, you must turn 90 to face or you will not be facing after the conform.
Rules consistently have problems when weird situations/angles come up. We are allowed to pre-measure in this game, so turn the flank base since we know it will be contacted and then make the charge move. KISS: Flank charge, base turns 90; rear charge, base turns 180. Shuffle the bases a bit if you have to, but there is room as long as the charge angle is 45 degrees or less.

Had they meant to be specific, they could easily have said "flank or rear turns 90 or 180 to face respectively". But they didn't. It doesn't say there isn't a choice involved. After a flank charge conforms it will be line up face to face with the enemy base fighting it, so doesn't have to be on the 'flank' - it depends whether the base turns 90 or 180.bbotus wrote:True, it specifically says that.grahambriggs wrote: But if you want to know what the rules say, rather than what you assume they mean because of the words the authors left out, they say turn 90 or 180.
Now, as a person across the pond, I am going to go out on a limb and will attempt to discuss English grammar. God help me.
If we look at the broader context of the sentence in question (page 61), it uses 'flank or rear' and '90 or 180' in parallel context and it says that you turn 90 or 180 to face. It doesn't say it's your choice. 'To face' completes the linking of turning 90 against a flank attack and 180 against a rear attack. And, no matter the angle, after a flank charge conforms, it will be on the flank and not the rear. Therefore, you must turn 90 to face or you will not be facing after the conform.
Rules consistently have problems when weird situations/angles come up. We are allowed to pre-measure in this game, so turn the flank base since we know it will be contacted and then make the charge move. KISS: Flank charge, base turns 90; rear charge, base turns 180. Shuffle the bases a bit if you have to, but there is room as long as the charge angle is 45 degrees or less.

The step forward hits the base in the rear but it is treated as a flank charge, so 'no' the base would not turn 180. It is similar to the 1st bullet on page 62 where you don't have a valid flank charge but contact the enemy in the flank. In that case, it fights as a normal frontal charge and conforms to the front.Except in this case one base has been hit in the flank and one base in the rear. So are you suggesting that one base turns 90 and one base turns 180?
Yes, but nowhere in the rules does it state you have to turn 90 rather than 180 degrees.bbotus wrote:The step forward hits the base in the rear but it is treated as a flank charge, so 'no' the base would not turn 180. It is similar to the 1st bullet on page 62 where you don't have a valid flank charge but contact the enemy in the flank. In that case, it fights as a normal frontal charge and conforms to the front.Except in this case one base has been hit in the flank and one base in the rear. So are you suggesting that one base turns 90 and one base turns 180?
Graham, to add to what gozerius said. Page 59 says the step forward happens after initial contact. Page 61 says the turn to face happens 'immediately after contact'. Page 61 goes on to say that after the turned base(s) is(are) shifted back, the flank charging BG continues its move forward even if exceeding its normal move distance. So the order of events is contact, turn to face, step forward.

Not convinced wargaming is dying. FoG may be going nowhere. Warhammer and other games still do fairly well.And you wonder why the sport is dying.
The problem with your entire argument is that it makes the game easier in this instance to turn 180 degrees. That way everybody fights, nobody get's displaced and you don't end up in awkward situations.gozerius wrote:You face a flank charge by turning 90 degrees. A rear charge by turning 180. It's academic. You are not facing a flank charge if you turn 180. You are facing the rear. You guys are engaged in a poor case of legalisms, suspending good judgment for the sake of argument. The rules are clear, the application straightforward. But because the rule does not explicitly state that a base turn 90 to face a flank charge and 180 to face a rear charge, you will continue to argue that it could be either. And you wonder why the sport is dying.