Plant Forest question

4X strategy game from Proxy Studios

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Jagon
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
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Plant Forest question

Post by Jagon »

Mousing over the Plant Forest icon on the former indicates 1 food 1 mineral. If we have a farm on grassland, tropical or savannah, does Plant Forest add 1 food 1 mineral to the yield already on the tile without replacing anything else? If so, does that add the same way to hills with tropical or savannah and a mine? Thanks for answer, I couldn't find otherwise.
Time was invented so that everything didn't happen at once.
Veneke
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
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Re: Plant Forest question

Post by Veneke »

I found this a little awkwardly explained as well. It seems to be though that farms and mines stack with whatever terrain is underneath (so a farm gives +1 food to the tile, a mine +1 minerals) but planting forests effectively creates a whole new tile. The 1 food 1 mineral is an indication of what you'll yield from the tile after the process is complete.
solestus
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Re: Plant Forest question

Post by solestus »

It don't matter whats under the forest will always give +1food/+1mineral/-1pollution(Edit**On hills you get 1/2/-1) personaly I don't really use forests unless I'm desperate for Minerals or until late game when i use them to offset the pollution(and thus morale :( problems that causes) from Fungus tiles, would be cool if they did augment the base tile tho or got some boosts from tech as they did in . SMAC . :)
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