
Early Access
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- Lance Corporal - Panzer IA
- Posts: 18
- Joined: Mon Dec 19, 2011 8:14 pm
- Location: Germany
Early Access
So, where do I sign up for EA? I see the updated store page & the EA info page, but the game's still listed as "not available". I want to get my grubby hands on this. 

Re: Early Access
Me too. Have been waiting a long time for this day.
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- Private First Class - Opel Blitz
- Posts: 1
- Joined: Tue Oct 29, 2013 12:18 pm
Re: Early Access
Me too! Can't wait for the link to show up.
Re: Early Access
Same here, can't wait ! 

Nicolas Escats
Buzz Aldrin's Space Program Manager Contributor
Buzz Aldrin's Space Program Manager Contributor
Re: Early Access
Yes everyone in Germany is waiting for access, too. GOGO 

Re: Early Access
So excited! Hopefully when I'm done with my physics homework, it will be out. 

Re: Early Access
Hi,
Greetings from the Netherlands.
So where is it?!
Greetings from the Netherlands.
So where is it?!
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- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Re: Early Access
Hi guys
we're just preparing it all now! Won't be long!
we're just preparing it all now! Won't be long!
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- Lance Corporal - Panzer IA
- Posts: 18
- Joined: Mon Dec 19, 2011 8:14 pm
- Location: Germany
Re: Early Access
Shut up and take my money!IainMcNeil wrote:Hi guys
we're just preparing it all now! Won't be long!


Downloading now. Thanks!
Re: Early Access
Downloading now. Super excited for this game! I've been waiting since February! Thanks for your hard work to get a polished beta out to us this year. Cheers, guys. 

Re: Early Access
Thanks for the awesome game guys! I am downloading it right now. Very excited to see this game grow and expand through the early access phase.
Re: Early Access
Count me in as another EA and downloading it now, looking forward to playing this
Re: Early Access
Quick question on the early access program: does the Mercury Tier including getting a digital copy of the final release game (including patches, if applicable)? Right now, the description mostly talks about getting access to the beta, not the final release. Thanks.
Re: Early Access
Hello jgf1123,
Cheers,
Absolutely, you will get the final released game plus any subsequent patches released afterwards.jgf1123 wrote:Quick question on the early access program: does the Mercury Tier including getting a digital copy of the final release game (including patches, if applicable)? Right now, the description mostly talks about getting access to the beta, not the final release. Thanks.
Cheers,
Re: Early Access
So I played the game a bit and I must say I'm quite impressed by the detail put into the various programs...
Still, I think I've found a bug : when I launch the first Mercury mission (unmanned suborbital test), in the Mission Control screen, I pass the prelaunch step, then the game locks up during the "countdown" step. The animation screen stays black, and in the bar above there is "MISSION STEP NAME : COUNTDOWN......................." with the dots continuing to spawn until they reach the right border of the (window or computer, depending of the display mode) screen. No reaction to ESC, spacebar, Enter, etc... The "Play/Stop" green button still works in some way, when "Stop" is toggled on, the points stop to spawn. And they continue when "Play" is toggled on again. The music loops indefinitely.
I wonder if I'm alone to get this, else great game with a lot of potential. As an original 1990's BARIS player, I really enjoy it, even if I miss a bit the "Cold War" background.
Still, I think I've found a bug : when I launch the first Mercury mission (unmanned suborbital test), in the Mission Control screen, I pass the prelaunch step, then the game locks up during the "countdown" step. The animation screen stays black, and in the bar above there is "MISSION STEP NAME : COUNTDOWN......................." with the dots continuing to spawn until they reach the right border of the (window or computer, depending of the display mode) screen. No reaction to ESC, spacebar, Enter, etc... The "Play/Stop" green button still works in some way, when "Stop" is toggled on, the points stop to spawn. And they continue when "Play" is toggled on again. The music loops indefinitely.
I wonder if I'm alone to get this, else great game with a lot of potential. As an original 1990's BARIS player, I really enjoy it, even if I miss a bit the "Cold War" background.

Nicolas Escats
Buzz Aldrin's Space Program Manager Contributor
Buzz Aldrin's Space Program Manager Contributor
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- Lance Corporal - Panzer IA
- Posts: 18
- Joined: Mon Dec 19, 2011 8:14 pm
- Location: Germany
Re: Early Access
I've encountered the same problem, and a few other ones. Once they get a beta forum up and running I'll post them there.N_Molson wrote:So I played the game a bit and I must say I'm quite impressed by the detail put into the various programs...
Still, I think I've found a bug : when I launch the first Mercury mission (unmanned suborbital test), in the Mission Control screen, I pass the prelaunch step, then the game locks up during the "countdown" step. The animation screen stays black, and in the bar above there is "MISSION STEP NAME : COUNTDOWN......................." with the dots continuing to spawn until they reach the right border of the (window or computer, depending of the display mode) screen. No reaction to ESC, spacebar, Enter, etc... The "Play/Stop" green button still works in some way, when "Stop" is toggled on, the points stop to spawn. And they continue when "Play" is toggled on again. The music loops indefinitely.
I wonder if I'm alone to get this, else great game with a lot of potential. As an original 1990's BARIS player, I really enjoy it, even if I miss a bit the "Cold War" background.
On the whole, the game looks very nice already.

Re: Early Access
Thanks folks, we really appreciate your kind words and we're glad that you like what you see.
Apologies for the bug you found. It's been reported at the Matrix forums as well. I have already fixed it and I'll submit a patch tonight to Slitherine, so you will get an update very soon (it will be v0.7.2).
Cheers,
Apologies for the bug you found. It's been reported at the Matrix forums as well. I have already fixed it and I'll submit a patch tonight to Slitherine, so you will get an update very soon (it will be v0.7.2).
Cheers,