intercepts

Moderators: hammy, philqw78, terrys, Blathergut, Slitherine Core

Post Reply
deadtorius
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5290
Joined: Mon Oct 20, 2008 12:41 am

intercepts

Post by deadtorius »

Some interception confusion going on in my muddled brain these days
Rules state
A: Intercept is 2 Mu for Infantry and 4 Mu for Cavalry,or 1/2 the distance whichever is less
B: Chargers contacted in flank or rear will cancel the charge
C:You can move up to 2 Mu free, this wheel does not count against your intercept move distance. The wheel must occur at the beginning of the intercept.
D: You must end your intercept in the charge path or in contact with the charging unit.
E: You can not interpenetrate friends or pass through rough terrain during an intercept move.
So far seems straight forward does it not?

As written it looks like the last part of A would make B impossible. :?
Example:
Someone recently posted in forums how he uses Cossacks. One unit runs up front of the enemy, the other unit moves onto the flank for an intercept. Assuming Flank Cossack is within 4 Mu of the enemy flank, when the charge is declared, the intercept move would be 2 MU max. 1/2 the distance which is less than the maximum 4 MU allowed. So after the intercept move the flank Cossack is still 2 Mu short of the enemy flank and the enemy merrily chases off the other Cossack. :shock:
Assuming the intercept starts within 2 Mu, similar situation, flank Cossack gets a 1 Mu move and still no contact. Unless you can somehow use that free 2 MU wheel to close the gap, and that allows the 1/2 move distance to actually make contact.

Other problems I have found in games.
If you have cavalry with your infantry and the enemy shoots your boys to wavering, the inevitable charge is just waiting in the wings. But clever you you put your cavalry there to intercept any sneaky infantry from charging in. Problem is that now with the enemy so close you are likely only going to get a single MU of intercept move and might not even be able to get in front of anything since you have to come in from the side.
If you are further back and had the foresight to maneuver into an intercept position, same problem the 1/2 move might not even get you up on line with your own troops, let alone out front. Unless the enemy is cavalry and started out 8 MU or so almost directly in front of you, its pretty hard to get into an intercept position with the 1/2 distance restriction.

Just wondering how others out there have been handling the whole 1/2 move restriction and if anyone else has noticed that flank or rear contacts would be almost impossible to achieve.
KendallB
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 416
Joined: Fri Sep 18, 2009 9:01 pm
Location: North Shore, New Zealand

Re: intercepts

Post by KendallB »

Those are my Cossacks!

If what you are saying about half move is true then all intercepts are impossible due to asymptoticness (if that's a word).

I'm guessing there may be situations where the cavalry move say 6MU normally so their intercept charge range is halved to 3MU - less than the normal 4MU.

However the only situation when this would happen is if the cavalry was in rough terrain. Now does "passing through rough terrain" mean starting in good and entering rough or does it include being in rough for the entire move?
deadtorius
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5290
Joined: Mon Oct 20, 2008 12:41 am

Re: intercepts

Post by deadtorius »

I believe it says you can't move through it period so starting or passing through it makes for no intercepts.

I think intercepts need another look at them and perhaps rewording might be a good idea. Drop the whole half move business and only allow contact with the chargers or stop 1 MU short of any other unit is my thought. Think about infantry that have a max of 2MU. In close range shooting they would likely get a single MU to attempt an intercept and would need the free wheel just to help them even get close to making it.
deadtorius
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5290
Joined: Mon Oct 20, 2008 12:41 am

Re: intercepts

Post by deadtorius »

I believe the half distance is the distance between you and the target, not half your actual move distance.
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: intercepts

Post by Blathergut »

Page 31:
-intercept may be max. of 2MU Inf. or 4MU Cav. [nothing here about 1/2]
-may wheel if wheeling places more of intercepting unit in front of assaulting unit

Page 32:
-if move does not place in position where they will be contacted, then no intercept

Important Bit (6th bullet):
-Unless contacting flank or rear...must move 1MU if Inf. or 2MU if Cav., or halfway towards the assaulting unit if this is less.
-if flank or rear hit, cancels assault, counts as flank charge
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: intercepts

Post by Blathergut »

So, Cavalry get 4MU intercept. If that hits the assaulting unit, then it hits. The 1/2 bit is only referring to the minimum an intercepting unit must move.
Post Reply

Return to “Rules Questions”