Core vs Aux View
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Core vs Aux View
The one item that is more difficult for me compared to the Panzer Korps game playing from the Axis side it the differentiation of the core units and the auxiliary units. I see the difference less easily between the units. Perhaps something more discernible would be helpful, it just doesn't seem to work for me right now. Perhaps, the color behind the number could be changed to a slightly lighter color?
Re: Core vs Aux View
Hmm looking at the game right now, core/aux difference looks about the same to me for both axis and allies. It is admittedly rather subtle, but if it works for axis, I don't see why it does not work for allies.
Anybody else has this problem?

Re: Core vs Aux View
Glad you see the same thing Rudankort, I would make it easier to see, On panzer corps its easier to see for me as I whip around the map. Perhaps, it's the color green that makes it difficult and the blending of the outer box color
Re: Core vs Aux View
I also have difficulty to see which unit is an aux unit as Ally. Works definitely better for the Axis units.
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- Private First Class - Wehrmacht Inf
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- Joined: Thu Nov 24, 2011 9:18 pm
Re: Core vs Aux View
Same problem here (with SamsungSyncMaster931c and Geforce GT220)
Re: Core vs Aux View
It looks like the thread has some adherents to the way I look at the counters. I really love this Panzer Corps game and all the titles. It's so easy to play but hard to master, maybe they will look at the difference between the two types of units and make it more discernible.
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- Staff Sergeant - StuG IIIF
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- Location: California
Re: Core vs Aux View
Me too. It's pretty hard to tell them apart.Longasc wrote:I also have difficulty to see which unit is an aux unit as Ally. Works definitely better for the Axis units.
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