_[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft
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- Field Marshal - Elefant
- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
_[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
Something quite odd has happened.
1st: I opened my game with RBS and the map is either wrong or flipped around. I can't tell because it is also locked in the bottom left corner, unable to move. Units are greyed out.
2nd: When I open my game with Turk, it shows the msg I typed in my game with RBS (and is repeated twice).
These are the only two games I have on the go. I did not try to do anything in the game with Turk. Just quit both games.
1st: I opened my game with RBS and the map is either wrong or flipped around. I can't tell because it is also locked in the bottom left corner, unable to move. Units are greyed out.
2nd: When I open my game with Turk, it shows the msg I typed in my game with RBS (and is repeated twice).
These are the only two games I have on the go. I did not try to do anything in the game with Turk. Just quit both games.
-
- Field Marshal - Elefant
- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
Re: [Bug]v1.8.12.818 bRC6u03 - Mixed Up Games??
Log (I think!!):
Code: Select all
========================================================================================================================
========================================================================================================================
-------------------------------------------------- Application Started -------------------------------------------------
========================================================================================================================
========================================================================================================================
[SYS] => application start time: 5/8/2013 4:56:40 AM
[SYS] => DebugConsole gameobject initialized [vlFNSYS]
[SYS] => FPS gameobject initialized [vlFNSYS]
[SYS] => F0G(U) version 1.8.12.818 (201304301749) [vlFNSYS]
[SYSW] => _FOG_DEBUG precompile directive used [vlFNSYSW]
[SYSW] => _FOG_DEBUGCONSOLE precompile directive used [vlFNSYSW]
[SYSW] => _FOG_DEBUGMENU precompile directive used [vlFNSYSW]
[SYSW] => No _FOG_DEV precompile directive present [vlFNSYSW]
[SYSW] => _FOG_BETA precompile directive used [vlFNSYSW]
[SYSW] => No _FOG_SMALLSCREEN precompile directive present [vlFNSYSW]
[SYSW] => using PBEM2 Test server [vlFNSYSW]
[SYS] => Multiplayer gameobject initialized [vlFNSYS]
[SYS] => class loaded: FoGBooks [vlFNSYS]
[SYS] => app's data path: <C:/Users/Dan/Desktop/FoG_v1.8.12.818_Data> [vlFNSYS]
[SYS] => class loaded: Globals [vlFNSYS]
[SYS] => localisation dictionaries found and loaded OK [vlFNSYS]
[SYS] => class loaded: Preferences [vlFNSYS]
[SYS] => Globals gameobject initialized [vlFNSYS]
[SYS] => MainMenu gameobject initialized [vlFNSYS]
[SYS] => FoGHelp gameobject initialized [vlFNSYS]
[SYSW] => cached units list reset [vlFNSYSW]
[SYSW] => cached figures list reset [vlFNSYSW]
[SYS] => class loaded: Resources [vlFNSYS]
[SYS] => DebugConsole messages test
[SYS] => vlFNSYS system ALWAYS ON
[SYS] => vlFNSYSW system warning ALWAYS ON
[SYS] => vlFNML method low ON
[SYS] => vlFND debug ON
[SYS] => vlFNDTD debug to do OFF
[SYS] => vlFNDTMP debug temporary OFF
[SYS] => vlFNSYS error ALWAYS ON
[SYS] => vlFNSYS error handled ALWAYS ON
[SYS] => vlFNRL result low ON
[SYS] => vlFNRN result normal OFF
[SYS] => vlFNRH result high OFF
[SYS] => vlFNMN method normal OFF
[SYS] => vlFNMH method high OFF
[SYS] => vlFNS method start OFF
[SYS] => vlFNE method end OFF
[SYS] => the scenarios bundle has finished loading
[SYS] => the armies bundle has finished loading
[SYS] => the figs_camps bundle has finished loading
[SYS] => the figs_zother bundle has finished loading
[SYS] => all bundles found and loaded OK
[SYS] => DAG resources loaded
[SYS] => Server Client Version: 1.8.12.818
[SYS] => Local client version: 1.8.12.818
[SYSW] => using Test server
[SYS] => Server Client Version: 1.8.12.818
[SYS] => Local client version: 1.8.12.818
[SYS] => Server Client Version: 1.8.12.818
[SYS] => Local client version: 1.8.12.818
loadFigures() Figure arab-later/abr10-arab-heavy-cavalry to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr14-arab-general to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-jihad/sc37-bedouin-arab-cavalry to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr03-arab-spearman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr02-arab-archer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr15e-arab-camel-lancer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr44-saracen-javelinman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr25-bedouin-light-cavalry to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr50-syrian-ghazi-spearman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr59-sudanese-archer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f07-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f40-knight-king to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f06-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f28-dismounted-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-foot/f55-feudal-standard-bearer-white to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f27-dismounted-knight-1205 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f31-dismounted-knight-1300 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f30-dismounted-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f05-knight-1270 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f26-dismounted-knight-1175 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f03-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f01-knight-1175 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f02-knight-1205 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f29-dismounted-knight-1270 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f04-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-spear/m17a-medium-spear-green to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-xbow/m15-heavy-xbow to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-kms/kms-crusader-10-protected-xbow to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-mm/fc53a-knight-barded-12-14c to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-mm/fc51a-knight-unbarded-12-14c to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-spear/m16b-medium-spear to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
[SYS] => BGs list is OK => 109 BGs loaded
[SYS] => cached units list is OK => 26 new units loaded..
[SYS] => .. for a total of 26 from 256 units loaded
[SYS] => cached figures list is OK => 32 new figures loaded..
[SYS] => .. for a total of 32 from 256 figures loaded
[0]------------------------------------------------------------------------------------------------
[0] Turn 0 Phase 0 -
[0]------------------------------------------------------------------------------------------------
[SYS] => GPMAM => STARTED!
[SYS] => GPMessageM => STARTED!
[SYS] => the figs_arab-later figures asset bundle has finished loading
[SYS] => the figs_arab-jihad figures asset bundle has finished loading
[SYS] => the figs_arab-crusades figures asset bundle has finished loading
[SYS] => the figs_feudal-mtd figures asset bundle has finished loading
[SYS] => the figs_feudal-foot figures asset bundle has finished loading
[SYS] => the figs_medieval-foot-spear figures asset bundle has finished loading
[SYS] => the figs_medieval-foot-xbow figures asset bundle has finished loading
[SYS] => the figs_crusader-kms figures asset bundle has finished loading
[SYS] => the figs_crusader-mm figures asset bundle has finished loading
[SYSW] => cached units list reset
[SYSW] => cached figures list reset
[SYS] => Server Client Version: 1.8.12.818
[SYS] => Local client version: 1.8.12.818
loadFigures() Figure arab-later/abr10-arab-heavy-cavalry to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr14-arab-general to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-jihad/sc37-bedouin-arab-cavalry to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr03-arab-spearman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr02-arab-archer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr15e-arab-camel-lancer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr44-saracen-javelinman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr25-bedouin-light-cavalry to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr50-syrian-ghazi-spearman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr59-sudanese-archer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f07-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f40-knight-king to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f06-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f28-dismounted-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-foot/f55-feudal-standard-bearer-white to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f27-dismounted-knight-1205 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f31-dismounted-knight-1300 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f30-dismounted-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f05-knight-1270 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f26-dismounted-knight-1175 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f03-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f01-knight-1175 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f02-knight-1205 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f29-dismounted-knight-1270 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f04-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-spear/m17a-medium-spear-green to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-xbow/m15-heavy-xbow to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-kms/kms-crusader-10-protected-xbow to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-mm/fc53a-knight-barded-12-14c to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-mm/fc51a-knight-unbarded-12-14c to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-spear/m16b-medium-spear to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
[SYS] => BGs list is OK => 109 BGs loaded
[SYS] => cached units list is OK => 26 new units loaded..
[SYS] => .. for a total of 26 from 256 units loaded
[SYS] => cached figures list is OK => 32 new figures loaded..
[SYS] => .. for a total of 32 from 256 figures loaded
[2] ------------------------------------------------------------------------------------------------
[2] Turn 0 Phase 0 -
[2] ------------------------------------------------------------------------------------------------
[SYS] => GPMAM => STARTED!
[SYS] => GPMessageM => STARTED!
[SYS] => the figs_arab-later figures asset bundle has finished loading
[SYS] => the figs_arab-jihad figures asset bundle has finished loading
[SYS] => the figs_arab-crusades figures asset bundle has finished loading
[SYS] => the figs_feudal-mtd figures asset bundle has finished loading
[SYS] => the figs_feudal-foot figures asset bundle has finished loading
[SYS] => the figs_medieval-foot-spear figures asset bundle has finished loading
[SYS] => the figs_medieval-foot-xbow figures asset bundle has finished loading
[SYS] => the figs_crusader-kms figures asset bundle has finished loading
[SYS] => the figs_crusader-mm figures asset bundle has finished loading
[SYSW] => cached units list reset
[SYSW] => cached figures list reset
[SYS] => Server Client Version: 1.8.12.818
[SYS] => Local client version: 1.8.12.818
loadFigures() Figure norman/norman-001-mtd-kn-lance to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-011-mtd-kn-banner to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-005-mtd-kn-sword to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-009-armoured-spear to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-021-armoured-swordsman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-023-heavy-spearman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-008-unprotected-spear to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-010-armoured-spear to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-002-mtd-kn-lance to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-003-mtd-kn-lance to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-later/abr02-arab-archer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr59-sudanese-archer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader/cr46-griffons-javelinman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure arab-crusades/cr38a-daylami-spearman to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure norman/norman-018-unprotected-archer to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f07-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f40-knight-king to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f06-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f28-dismounted-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-foot/f55-feudal-standard-bearer-white to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f27-dismounted-knight-1205 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f31-dismounted-knight-1300 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f30-dismounted-knight-1290 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f05-knight-1270 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f26-dismounted-knight-1175 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f03-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f01-knight-1175 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f02-knight-1205 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f29-dismounted-knight-1270 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure feudal-mtd/f04-knight-1250 to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-spear/m17a-medium-spear-green to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-xbow/m15-heavy-xbow to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-kms/kms-crusader-10-protected-xbow to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-mm/fc53a-knight-barded-12-14c to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure crusader-mm/fc51a-knight-unbarded-12-14c to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
loadFigures() Figure medieval-foot-spear/m16b-medium-spear to wait for figure asset bundle async load..
==> loading the default loading figure image instead!
[SYS] => BGs list is OK => 88 BGs loaded
[SYS] => cached units list is OK => 26 new units loaded..
[SYS] => .. for a total of 26 from 256 units loaded
[SYS] => cached figures list is OK => 37 new figures loaded..
[SYS] => .. for a total of 37 from 256 figures loaded
loadFiguresAsync() STARTED!
loadFigures() Figure norman/norman-001-mtd-kn-lance waiting for figure asset bundle async load..
loadFigures() Figure norman/norman-011-mtd-kn-banner waiting for figure asset bundle async load..
loadFigures() Figure norman/norman-005-mtd-kn-sword waiting for figure asset bundle async load..
loadFigures() Figure norman/norman-009-armoured-spear waiting for figure asset bundle async load..
loadFigures() Figure norman/norman-021-armoured-swordsman waiting for figure asset bundle async load..
loadFigures() Figure norman/norman-023-heavy-spearman waiting for figure asset bundle async load..
loadFigures() Figure norman/norman-008-unprotected-spear waiting for figure asset bundle async load..
loadFigures() Figure norman/norman-010-armoured-spear waiting for figure asset bundle async load..
=======================================================
GAME RESUMED: Digital Army Generator Game (Norman vs German(OFL))
=======================================================
[4] ------------------------------------------------------------------------------------------------
[4] Turn 6 Phase 1 - German(OFL)
[4] ------------------------------------------------------------------------------------------------
[SYS] => GPMAM => STARTED!
[SYS] => GPMessageM => STARTED!
[3] New MP messages detected!
[SYS] => the figs_norman figures asset bundle has finished loading
[SYS] => the figs_arab-later figures asset bundle has finished loading
[SYS] => the figs_arab-crusades figures asset bundle has finished loading
[SYS] => the figs_crusader figures asset bundle has finished loading
[SYS] => the figs_feudal-mtd figures asset bundle has finished loading
[SYS] => the figs_feudal-foot figures asset bundle has finished loading
[SYS] => the figs_medieval-foot-spear figures asset bundle has finished loading
[SYS] => the figs_medieval-foot-xbow figures asset bundle has finished loading
[SYS] => the figs_crusader-kms figures asset bundle has finished loading
[SYS] => the figs_crusader-mm figures asset bundle has finished loading
loadFigures() Figure norman/norman-001-mtd-kn-lance async loaded
loadFigures() Figure norman/norman-011-mtd-kn-banner async loaded
loadFigures() Figure norman/norman-005-mtd-kn-sword async loaded
loadFigures() Figure norman/norman-009-armoured-spear async loaded
loadFigures() Figure norman/norman-021-armoured-swordsman async loaded
loadFigures() Figure norman/norman-023-heavy-spearman async loaded
loadFigures() Figure norman/norman-008-unprotected-spear async loaded
loadFigures() Figure norman/norman-010-armoured-spear async loaded
loadFigures() Figure norman/norman-002-mtd-kn-lance async loaded
loadFigures() Figure norman/norman-003-mtd-kn-lance async loaded
loadFigures() Figure arab-later/abr02-arab-archer async loaded
[2] ----- Main Phase ---------------------------------------------------------------------
loadFigures() Figure arab-crusades/cr59-sudanese-archer async loaded
loadFigures() Figure crusader/cr46-griffons-javelinman async loaded
loadFigures() Figure arab-crusades/cr38a-daylami-spearman async loaded
loadFigures() Figure norman/norman-018-unprotected-archer async loaded
loadFigures() Figure feudal-mtd/f07-knight-1290 async loaded
loadFigures() Figure feudal-mtd/f40-knight-king async loaded
loadFigures() Figure feudal-mtd/f06-knight-1290 async loaded
loadFigures() Figure feudal-mtd/f28-dismounted-knight-1250 async loaded
loadFigures() Figure feudal-foot/f55-feudal-standard-bearer-white async loaded
loadFigures() Figure feudal-mtd/f27-dismounted-knight-1205 async loaded
loadFigures() Figure feudal-mtd/f31-dismounted-knight-1300 async loaded
loadFigures() Figure feudal-mtd/f30-dismounted-knight-1290 async loaded
loadFigures() Figure feudal-mtd/f05-knight-1270 async loaded
loadFigures() Figure feudal-mtd/f26-dismounted-knight-1175 async loaded
loadFigures() Figure feudal-mtd/f03-knight-1250 async loaded
loadFigures() Figure feudal-mtd/f01-knight-1175 async loaded
loadFigures() Figure feudal-mtd/f02-knight-1205 async loaded
loadFigures() Figure feudal-mtd/f29-dismounted-knight-1270 async loaded
loadFigures() Figure feudal-mtd/f04-knight-1250 async loaded
loadFigures() Figure medieval-foot-spear/m17a-medium-spear-green async loaded
loadFigures() Figure medieval-foot-xbow/m15-heavy-xbow async loaded
loadFigures() Figure crusader-kms/kms-crusader-10-protected-xbow async loaded
loadFigures() Figure crusader-mm/fc53a-knight-barded-12-14c async loaded
loadFigures() Figure crusader-mm/fc51a-knight-unbarded-12-14c async loaded
loadFigures() Figure medieval-foot-spear/m16b-medium-spear async loaded
..updated BG[0] Feudal knights
..updated BG[0] Feudal knights
..updated BG[0] Feudal knights
..updated BG[0] Feudal knights
..updated BG[0] Feudal knights
..updated BG[0] Feudal knights
..updated BG[0] Feudal knights
..updated BG[0] Feudal knights
..updated BG[1] Feudal knights
..updated BG[1] Feudal knights
..updated BG[1] Feudal knights
..updated BG[1] Feudal knights
..updated BG[1] Feudal knights
..updated BG[1] Feudal knights
..updated BG[1] Feudal knights
..updated BG[1] Feudal knights
..updated BG[2] Feudal knights
..updated BG[2] Feudal knights
..updated BG[2] Feudal knights
..updated BG[2] Feudal knights
..updated BG[2] Feudal knights
..updated BG[2] Feudal knights
..updated BG[2] Feudal knights
..updated BG[2] Feudal knights
..updated BG[3] Feudal knights
..updated BG[3] Feudal knights
..updated BG[3] Feudal knights
..updated BG[3] Feudal knights
..updated BG[3] Feudal knights
..updated BG[3] Feudal knights
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loadFiguresAsync() ENDED!
[SYSW] => cached units list reset
[SYSW] => cached figures list reset
[SYS] => application end time
Re: [Bug]v1.8.12.818 bRC6u03 - Mixed Up Games??
1) probably this one _[BUG] v1.8.12.818 bRC6u03 - map rotation problems
but still, as it is also locked in the bottom left corner, unable to move, units greyed out => game crash indicator. Please provide the output_log.txt file for it.
but still, as it is also locked in the bottom left corner, unable to move, units greyed out => game crash indicator. Please provide the output_log.txt file for it.
-
- Field Marshal - Elefant
- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
Re: [BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
This won't allow me to attach the file and it is too large to post. Can I email it?
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- Field Marshal - Elefant
- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
Re: [BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
I would need an email addy to send to. If I send a pm here I still cannot see how to attach a file.
Re: [BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
well Dan, you've sent me email before, right? and even if you don't have my email anymore, you can find it in build's readme 

Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
already fixed for revision 820Blathergut wrote:1st: I opened my game with RBS and the map is either wrong or flipped around. I can't tell because it is also locked in the bottom left corner, unable to move. Units are greyed out.
_[BUG] v1.8.12.818 bRC6u03 - map rotation problems
fixed for revision 825Blathergut wrote:2nd: When I open my game with Turk, it shows the msg I typed in my game with RBS (and is repeated twice).
// modified GM.Awake() by adding a call to G._MP.ChatMgr.Clear() before trying to call R.loadGameStateValues() method and commented the GM.gmGameUpload()'s G._MP.ChatMgr.Clear() call
Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
also found the cause of the crash
modified for revision 832
// GP.Awake() added BGs hex position normalization code section
modified for revision 832
// GP.Awake() added BGs hex position normalization code section
-
- Field Marshal - Elefant
- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
My current game with Turk, Macedonians vs Galatians, has now done the same thing: hung in one corner.
Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
I'll have a look at it, thank you.
Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
I had a look, seems to be the same error already handled.
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- Lieutenant Colonel - Fw 190A
- Posts: 1138
- Joined: Tue May 18, 2010 1:14 pm
- Location: Victor Harbor South Australia
Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
Gday all
I havent installed any of the latest updates as last time i did this lost all my multiplayer games.Is there any way to install updates without deleting old copy. I feel i may be causing the problems Blathergut is experiencing
I havent installed any of the latest updates as last time i did this lost all my multiplayer games.Is there any way to install updates without deleting old copy. I feel i may be causing the problems Blathergut is experiencing

-
- Field Marshal - Elefant
- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
Am running: FoG(U)_2013.05.09_01_v1.8.12.824_bRC6u04
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- Lieutenant Colonel - Fw 190A
- Posts: 1138
- Joined: Tue May 18, 2010 1:14 pm
- Location: Victor Harbor South Australia
Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
Ok ive updated and i am now running FoG(U)_2013.05.09_01_v1.8.12.824_bRC6u04
Re: _[BUG] v1.8.12.818 bRC6u03 - Mixed Up Games??
The "loss" of multiplayer games you're experiencing does't have anything to do with updating the client, or not.
I am cleaning up all server games before putting out a new version of the client incompatible with the current server's MP games format, in order to avoid problems.
The only thing you're obtaining by not updating your client is the fact that you can not use it anymore, as it checks its version with server's latest version, and won't start if it's lower than it.
I am cleaning up all server games before putting out a new version of the client incompatible with the current server's MP games format, in order to avoid problems.
The only thing you're obtaining by not updating your client is the fact that you can not use it anymore, as it checks its version with server's latest version, and won't start if it's lower than it.