BattleAdvancedPanel
Moderators: Slitherine Core, BA Moderators
BattleAdvancedPanel
Where are the .BSF files that control the BAP buttons?
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- Slitherine
- Posts: 535
- Joined: Tue Nov 13, 2012 6:24 pm
Re: BattleAdvancedPanel
There is no BSF specifically for that UI. In that UI file, the buttons define simple commands that just issue keyboard shortcut commands to the game.
Re: BattleAdvancedPanel
So, I can't mod the behavior of these buttons, right?
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- Slitherine
- Posts: 535
- Joined: Tue Nov 13, 2012 6:24 pm
Re: BattleAdvancedPanel
You should be able to copy that UI into your campaign and create your own handler script for it.
Re: BattleAdvancedPanel
Can you be a little more explicit.
The only thing I found related to this is BATTLEADVANCEDPANEL.TXT

The only thing I found related to this is BATTLEADVANCEDPANEL.TXT
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- Slitherine
- Posts: 535
- Joined: Tue Nov 13, 2012 6:24 pm
Re: BattleAdvancedPanel
The description of UI modding on the wiki is very brief. I will see if we can get it updated.
http://www.slitherinebravo.net/GameWiki ... ui_control
http://www.slitherinebravo.net/GameWiki ... ui_control
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- Site Admin
- Posts: 9863
- Joined: Wed Mar 23, 2005 10:35 pm
Re: BattleAdvancedPanel
It is probably better to add your own UI panel if you want to add custom commands to the battle. You can, as Andrew says, duplicate the current file and add things to it, but then you could run into compatibility issues if we change the core game functionality in the future.
Cheers
Pip
Cheers
Pip
Re: BattleAdvancedPanel
Well it's complicated and, a little (...) like decrypting a hieroglyphic, to understand some areas of BA.
I added some buttons to the advanced panel like these, they show the players units alive, and where they are, I know that if you change it in next version I'll need to redo, but for now I can't do better until I understand more.
We found it useful if you play several games at the same time and opens one that you played several days ago.
.
The icons are still in process...
I added some buttons to the advanced panel like these, they show the players units alive, and where they are, I know that if you change it in next version I'll need to redo, but for now I can't do better until I understand more.
We found it useful if you play several games at the same time and opens one that you played several days ago.
.
The icons are still in process...
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- Site Admin
- Posts: 9863
- Joined: Wed Mar 23, 2005 10:35 pm
Re: BattleAdvancedPanel
If it's being found to be useful then we can always roll it into the next expansion as a UI addition for sure. 
Cheers
Pip

Cheers
Pip