Modding a scenario number of turns

A forum to discuss custom scenarios, campaigns and modding in general.

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guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2856
Joined: Sun Jul 01, 2012 5:32 pm

Modding a scenario number of turns

Post by guille1434 »

Is this possible? Can I mod the quantity of turns for one given scenario in vanilla game campaign or in a custom made campaing? Is this data set in the file named with the .pzscn extension?
Is ther a simple way to make some scenario last longer (i.e. add some more turns to it)?

Thanks!
El_Condoro
Panzer Corps Moderator
Panzer Corps Moderator
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Joined: Tue Jun 03, 2008 9:32 am

Re: Modding a scenario number of turns

Post by El_Condoro »

You can edit a scenario in the editor to change the total number of turns.

To do it on the fly on a per scenario basis, use the cheat code "turns #N" which can be a positive or negative number (reduce turns). See the full list of codes here: http://slitherine.com/forum/viewtopic.php?f=121&t=25990
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2856
Joined: Sun Jul 01, 2012 5:32 pm

Re: Modding a scenario number of turns

Post by guille1434 »

Thanks El_Condoro! Will check the link... :-)
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