What does "privilege" entail exactly?

PC/MAC : Commander the Great War is the latest release in the popular Commander series to bring the thrill, excitement and mind-breaking decision making of these difficult times to life.

Moderators: Slitherine Core, The Lordz

Post Reply
majpalmer
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 156
Joined: Wed Nov 24, 2010 4:04 pm

What does "privilege" entail exactly?

Post by majpalmer »

Anyone know?

My problem is that I can't lose playing balanced, but can't win at privileged, unless I play the CP and get, at the minimum, adjacen to Paris.

In all other cases in late 1915 the aggressive AI starts to wear me down and I can't replace my losses. Two artillery units suppoorting an attack along a two-hex front in late 1915 just blow my units away, either eliminating them completely, or leaving them too weak to remain in the line, even with replacements.

Does the AI get PP bonuses? By percentage? An amount?

Does the AI get combat bonuses?

Thanks.
Myrddraal
The Artistocrats
The Artistocrats
Posts: 1505
Joined: Wed Feb 23, 2011 2:49 pm

Re: What does "privilege" entail exactly?

Post by Myrddraal »

I'll come back to you with more detail, but just a quick note with an initial answer:

The Privilaged AI gets a one off manpower bonus (at game start) & temporary PP bonuses when it is below full strength.

It gets no combat bonuses.

We could perhaps introduce a more granular larger set of difficulty levels?
Samhain
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 344
Joined: Fri Jun 26, 2009 2:58 am
Location: Cork, Ireland

Re: What does "privilege" entail exactly?

Post by Samhain »

How about 9 difficulty levels? I know it seems like a lot but the long term payoff would be huge. I suggest this to avoid the sort of thing where one difficulty level gets too easy for someone but the next difficulty is too hard so you end up either bored or going nuts.
In spite of the Final Fantasy character it's pronounced sao-win after the Irish pagan god of death. I'm not a pagan but we're on a wargames website so I thought it fitting.
nobikaigan
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 26
Joined: Sun Feb 05, 2012 4:05 pm

Re: What does "privilege" entail exactly?

Post by nobikaigan »

Difficulty levels can be enhanced and detracted from by selectable conditions at game start...

Examples are:
FoW on/off
Random research on/off
Random weather on/off
Events on/off

There are many ways that can be implimented to make the game more difficult/easy and that can certainly help players enjoy the game by making an option to remove things that people feel are troublesome to manage...
Image
stockwellpete
Field of Glory Moderator
Field of Glory Moderator
Posts: 14501
Joined: Fri Oct 01, 2010 2:50 pm

Re: What does "privilege" entail exactly?

Post by stockwellpete »

nobikaigan wrote:Difficulty levels can be enhanced and detracted from by selectable conditions at game start...

Examples are:
FoW on/off
Random research on/off
Random weather on/off
Events on/off

There are many ways that can be implimented to make the game more difficult/easy and that can certainly help players enjoy the game by making an option to remove things that people feel are troublesome to manage...
Yes, that would be the way to do it. There are quite a few "historical what-ifs" that could be introduced as optional in the game - and this would add to replayability considerably too.
Post Reply

Return to “Commander - The Great War”