Historic Mod Version 1.2

PSP/DS/PC/MAC : WWII turn based grand strategy game

Moderators: firepowerjohan, rkr1958, Happycat, Slitherine Core

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vypuero
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 628
Joined: Thu Nov 30, 2006 8:40 pm
Location: Philadelphia, PA - USA

Historic Mod Version 1.2

Post by vypuero »

Some changes after playing:
1) Russian off-map production reduced. It was too high - set up so that Oil PP are part of the 200% GDP value of Russia. Russia gets 200% GDP + Lend-Lease Convoys + Possessions it begins with in Poland, Baltic States, and Bessarabia
2) Reduced Russian +1 fixed defenses, since most of front line are corps now not garrisons
3) Changes stats on Units:

Garrison has 3 Move
Fighter 5 Air, 2 Shock, 1 Naval, 1 Sub (+---)
Tactical costs 110, 3 Ground attack, 2 sub attack (++-)
Strategic costs 105, 2 Ground Attack, 3 sub combat, 4 oil (++++)
Sub costs 60, 5 spotting, 3 Naval combat (---)
DD moves 20, spot 7, ground attack 0, shock 2, Naval combat 2 (++-+-)
BB moves costs 90, moves 16, Oil 2 (+-+)
CV moves 18, attack range 3, sea spotting 8, air combat 2, naval combat 6 (+-+-+)
convoy survivability 0 (-)

the modfile includes the play rules and the Excel file with the stats

Upload: http://rapidshare.com/files/45640356/19 ... 2.zip.html
vypuero
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 628
Joined: Thu Nov 30, 2006 8:40 pm
Location: Philadelphia, PA - USA

Post by vypuero »

Version 1.3 = http://rapidshare.com/files/46232567/19 ... 3.zip.html

This one makes some changes to tech mostly and fixes a small glitch.
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