Several of us have begun playing GJS'44, a 25-day Normandy campaign, brilliantly devised by Granfali and based on the old Gold-Juno-Sword 4.4 mod for Close Combat.
As a spin-off from GJS'44, we're gradually developing a series of forty-nine sector maps which approximately replicate our Strategic Campaign Map (see below). Each of these plays out as a brand new 40x40 battle map for Battle Academy...
You're very welcome to play our MP maps with your mates, standalone, even if you don't have time to commit to the multi-week, manyplayer campaign... GJS'44 maps will work on any platform, including iPads...
Most playable MP Maps of those currently available
(double check the June date to be sure you use the correct one

Gold beach - June 6th - 20 units of Brit 3rd Inf Div/8th Bde attack 25 units of fortifed German 346th Inf Div
Juno beach - June 6th - 20 units of Canadian 3rd Inf Div/7th Bde attack 25 units of fortified German II/736/716 Volksgrenadiers
Sword beach - June 6th - 20 units of 50th Northumbrian Inf Div/69th Bde attack 25 units of fortified German I/736/716 Volksgrenadiers
Villers-Bocage - June 7th - 25 units of 6th Airborne/3rd Bde defend against 20 units of II/22/21Pz Panzerdivision attempting to retake their supply zones
Vimont - June 7th - 25 units of 6th Airborne/5th Bde defend against 20 units of I/22/21Pz Panzerdivision attempting to retake their supply zones
Caen - June 7th - 20 units of 6th Airborne/6th Bde launch a cunning glider attack to take the port city from its 20 unit Ost/411/716 Volksgrenadier garrison
Hillman Battery - June 7th - 20 units of Canadian 3rd Inf Div/7th Bde continue inland to assault 20 units of II/726/716 coastal defence division
How to download the GJS'44 maps into Battle Academy
Skip to download link -> viewtopic.php?f=87&t=39073#p369440
Totally awesome instructional vid by fellow gamer IDjester, explaining how to download and setup GJS'44... Thanks mate. NICE!

http://www.youtube.com/watch?v=BvykITr5F1k
We welcome your feedback on this thread to help us to keep improving what we've got (so please post us here when you find any trees that don't block, houses that let tanks drive through 'em, or houses with missing walls, etc)... Some maps are being "reconnaîtred" in a hurry, so that the Allied invasion force doesn't get bogged down, lol, so they may not be the prettiest, but they're very playable, we assure you

Happy invading everyone... Someone better tell Rommel to get back from his wife's birthday in Ulm!

GottaLove88s, Brummbar44 & the GJS'44 team
NB. We have included several mods to the core BA game engine, borrowing from the best of the BA community, to enhance playability and improve realism. Please see section "9. Modifications" of the GJS'44 Rules & Regs for a full list of these changes -> viewtopic.php?f=87&t=38844&p=363656#p363656
PS. More info about (and thread to sign up to) the GJS'44 "manyplayer" campaign, if you're curious -> viewtopic.php?f=87&t=38844
GJS'44 Strategic Campaign Map
