[Bug] Minerals with no minerals

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Bianary
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 62
Joined: Wed Jul 18, 2012 5:48 am

[Bug] Minerals with no minerals

Post by Bianary »

I've set minerals to 0, but if I set my other options to a specific setup (Notably, increase food production) it seems to try to assign more people to food than the city has food available so some go to minerals even though they shouldn't. See screenshot for example.
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minerals_with_no_minerals.jpg
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