
or to stop me teleporting any distance left or right with the whole BG for that matter. But no-one would try that on, would they?
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Well they would get a (verbal) slap if I was umpiring.lawrenceg wrote:But no-one would try that on, would they?

Add to 2nd bullet:rbodleyscott wrote:
Suggested wording? (Whole pages of changes need not apply).
Its new flank edges must be as close as possible to the positions of the corresponding edges before reforming.
Possible. Or would it be better to specifically state that bases in close combat cannot reform away from combat. (or somesuch)?lawrenceg wrote:Add to 2nd bullet:rbodleyscott wrote:
Suggested wording? (Whole pages of changes need not apply).
Its new flank edges must be as close as possible to the positions of the corresponding edges before reforming.

that probably would be better, if you assume it is not necessary to stop sideways teleporting if you are not in combat.rbodleyscott wrote:Possible. Or would it be better to specifically state that bases in close combat cannot reform away from combat. (or somesuch)?lawrenceg wrote:Add to 2nd bullet:rbodleyscott wrote:
Suggested wording? (Whole pages of changes need not apply).
Its new flank edges must be as close as possible to the positions of the corresponding edges before reforming.
We probably ought to be talking about bases moving the "minimum necessary" to create a legal formation.lawrenceg wrote:that probably would be better, if you assume it is not necessary to stop sideways teleporting if you are not in combat.rbodleyscott wrote:Possible. Or would it be better to specifically state that bases in close combat cannot reform away from combat. (or somesuch)?lawrenceg wrote: Add to 2nd bullet:
I don't see that the above slide is 'minimum necessary'. The 'minimum necessary' to me is zero.CONFORMING TO ENEMY IN CLOSE COMBAT
At the start of the manoeuvre phase, the active player’s battle groups already in close combat with enemy must (unless otherwise stated below or physically impossible) pivot and/or slide bases by the minimum necessary to conform to the enemy bases in contact:

Yes, but this thread is about reforming, not conforming.terrys wrote:The paragraph on conforming reads:
I don't see that the above slide is 'minimum necessary'. The 'minimum necessary' to me is zero.CONFORMING TO ENEMY IN CLOSE COMBAT
At the start of the manoeuvre phase, the active player’s battle groups already in close combat with enemy must (unless otherwise stated below or physically impossible) pivot and/or slide bases by the minimum necessary to conform to the enemy bases in contact:
Note that it also says 'conform to the enemy bases in contact. You can't contact additional enemy bases unless using the 'feeding more bases into an existing combat' rule.
Yes but Conforming is manditory, reforming is only manditory if making a voluntary move. (which ythis obviously isn't)Yes, but this thread is about reforming, not conforming.

Reforming remains an option even if you are not making a voluntary move. Reforming and conforming are not mutually exclusive . You rightly point out that the Restricted Area would prevent the cheese I originally suggested. If there were no enemy present, though, it would have been legal to reform in that way.terrys wrote:Yes but Conforming is manditory, reforming is only manditory if making a voluntary move. (which ythis obviously isn't)Yes, but this thread is about reforming, not conforming.
What is also manditory, is that the conforming battlegroup must also obey the 'Restricted Area' rules.
The only one of the 5 bullet points that it can actually obey is the 'remain in place' option!
If not Conforming, or feeding more troops into combat then it must 'remain in place'
Gah!lawrenceg wrote:Interesting point that the Restricted Area rules prohibit any sideways shift when conforming, unless you happen to end up overlapping another enemy BG.
If you take away the enemy , I can see that because there is no restriction other than ending in a legal formation which retains the position of the furthest forwards base.If there were no enemy present, though, it would have been legal to reform in that way.
And for the reforming cheese, how about this:RESTRICTED AREA
For normal movement only, a battle group within 2 MU directly in front of an enemy battle group is considered to be pinned. It can only perform a limited number of actions:
o Advance directly towards that enemy battle group.
o Wheel towards that enemy battle group until its front is parallel to the enemy front, or wheel as far as it can towards such a position; advancing thereafter if it wishes to do so.
o Remain in place. (It can expand or turn, but not contract).
o Make a move that ends further away from that enemy battle group. (i.e. At the end of the move, the nearest point of the battle group is further away from the enemy battle group than its nearest point was at the start of the move.)
o Conform to an overlap position against another enemy battle group.
In each of the above cases, the battle group must end its move at least partly in front of the enemy battle group, or the move is not permitted.
If pinned by more than one enemy battle group it can choose which of these it responds to, and any restrictions apply relative to that battle group only.
Non-skirmishers ignore the restricted area of enemy skirmishers.
Battle wagons, artillery and troops in Orb formation exert no restricted area.
The restricted area only applies in the manoeuvre phase. It does not affect moves (such as charges) that take place in other phases.
Note that the statementREFORMING
If, as a consequence of previous events, (other than forming orb or depicting adverse cohesion states), a battle group is no longer in normal formation, it can reform in either side’s manoeuvre phase.
A battle group must reform if it is to make any voluntary move. (Other than to feed more bases into an existing melee).
It reforms into normal formation facing the direction previously faced by any of its bases (player's choice) and level with the furthest forward base in that direction. The final position and formation of the reformed battlegroup must be as close as possible to its position and formation prior to reforming. Bases in contact with the front edge of enemy bases must remain in contact with the same enemy bases.
A battle group completing a previous partial interpenetration reforms at the end of its move. Otherwise, reforming occurs at the start of the manoeuvre phase and does not affect any of the other manoeuvre phase rules.
A battle group currently fighting in two or more directions against enemy battle groups in close combat cannot reform.
A battle group that has some of its bases facing enemy currently in contact with its flank or rear (and no enemy in contact to its front) is not forced to reform. If it does so, however, it must reform to face the enemy in contact.
is intended to prevent the cheese Lawrence originally pointed out. (Arguably the position thing doesn't because the final position he shows probably is the nearest possible reformed position to the starting position).Bases in contact with the front of enemy bases must remain in contact with the same enemy bases.

That wouldn't do it on its own. Consider a BG with one file stepped forward half a base. This is the furthest forward base so all other bases need to move in order to make a normal formation. Without other constraints these bases could still switch flanks as per the example I gave.shall wrote:You may be able to sovle this by using the phrase "by moving the mimimum number of bases" in these cases.
In the case of the refrom you can get back to legal formation by moving 2 bases only. So the LG example posted wouldthen not be legal, The same phrase would I suspect solve conforming issues as well.
Thoguhts?
Si