M16 AA Incorrect Armour Value?

Download scenarios and talk about scenario design.

Moderators: Slitherine Core, BA Moderators

Post Reply
Najanaja
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 426
Joined: Tue Dec 01, 2009 4:35 am
Location: Australia

M16 AA Incorrect Armour Value?

Post by Najanaja »

I've noticed in some of the newer scenarios that M16AAs have better armour than many armoured cars.
My sources say that M16 had the same armour as M3s.
Robert
Old_Warrior
Major - Jagdpanther
Major - Jagdpanther
Posts: 1019
Joined: Fri Apr 30, 2010 3:13 am

Re: M16 AA Incorrect Armour Value?

Post by Old_Warrior »

Must be all of those empty shells being placed against the inside of the vehicle! ;)

Have not noticed this. Is it in the custom scenarios built by customers or are you finding it in the Slith. retail product?
Najanaja
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 426
Joined: Tue Dec 01, 2009 4:35 am
Location: Australia

Re: M16 AA Incorrect Armour Value?

Post by Najanaja »

I know it's in the custom scenarios. Haven't seen it in the stock standard ones so I'm not sure on that.
Old_Warrior
Major - Jagdpanther
Major - Jagdpanther
Posts: 1019
Joined: Fri Apr 30, 2010 3:13 am

Re: M16 AA Incorrect Armour Value?

Post by Old_Warrior »

Its one of my favorite vehicles. Really kicks out some nice firepower.
Najanaja
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 426
Joined: Tue Dec 01, 2009 4:35 am
Location: Australia

Re: M16 AA Incorrect Armour Value?

Post by Najanaja »

Yeah - but it's a bit disconcerting when you park your Puma next door and find that % kill=0... ;)
GottaLove88s
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3151
Joined: Fri Apr 06, 2012 6:18 pm
Location: Palau

Re: M16 AA Incorrect Armour Value?

Post by GottaLove88s »

Arminius wrote:I've noticed in some of the newer scenarios that M16AAs have better armour than many armoured cars.
My sources say that M16 had the same armour as M3s.
Robert
Good catch Arminius. I was just checking this for a campaign we use it in.

Squads.csv has armour for an M16AA as 70 (front), 30 (side), 5 (rear).
Compare that to the regular M3, which it's derived from, at 10 (front), 10 (front), 5 (rear).
Even a Wirbelwind AA, which was properly armoured, is only 40 (front), 20 (side), 20 (rear).

So, M16AA armour does feel a bit toppy...
Last edited by GottaLove88s on Thu Nov 15, 2012 9:21 am, edited 2 times in total.
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
GottaLove88s
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3151
Joined: Fri Apr 06, 2012 6:18 pm
Location: Palau

Re: M16 AA Incorrect Armour Value?

Post by GottaLove88s »

I've "corrected" the M16AA armour values in squads.csv to those of a slightly tougher M3 for our GJS'44 Normandy campaign.
Thanks again for the info Arminius!
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Najanaja
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 426
Joined: Tue Dec 01, 2009 4:35 am
Location: Australia

Re: M16 AA Incorrect Armour Value?

Post by Najanaja »

I've noticed that the value is also incorrect in the original Slitherine scenarios. Perhaps you could pass this info on to whoever looks after those.
Regards
GottaLove88s
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3151
Joined: Fri Apr 06, 2012 6:18 pm
Location: Palau

Re: M16 AA Incorrect Armour Value?

Post by GottaLove88s »

Arminius wrote:I've noticed that the value is also incorrect in the original Slitherine scenarios. Perhaps you could pass this info on to whoever looks after those.
Regards
Hi Arminius, If you PM Pip, I'm sure that he'll take care of it... But he tends to be a bit omniscient, so I suspect he's "all seeing" and has observed your comment... I wouldn't be surprised if the next iteration has fixed it... ;-)
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Re: M16 AA Incorrect Armour Value?

Post by IainMcNeil »

Its fixed - it had 70 frontal armour for some reason... no idea how that happened and nobody noticed till now. Almost as much as a Sherman. Now its down to the same as the other half tracks - 10!
GottaLove88s
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3151
Joined: Fri Apr 06, 2012 6:18 pm
Location: Palau

Re: M16 AA Incorrect Armour Value?

Post by GottaLove88s »

IainMcNeil wrote:Its fixed - it had 70 frontal armour for some reason... no idea how that happened and nobody noticed till now. Almost as much as a Sherman. Now its down to the same as the other half tracks - 10!
Thanks Iain! :-)
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Post Reply

Return to “Battle Academy : Scenario Design”