AI units not moving

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rf900
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 339
Joined: Fri May 04, 2012 6:59 am

AI units not moving

Post by rf900 »

I have a couple of missions in which AI units do not seem to move correctly. I am wondering if they are getting stuck as they are very close to one another or if there may be another reason for it.

I add them via scripting, then a single move order with values 16 or 32 mostly (I guess this is done once not each turn). Strangely some of them do move, and others move after a few turns, like when traffic has cleared up. Any ideas on where I could be looking for?
pipfromslitherine
Site Admin
Site Admin
Posts: 9937
Joined: Wed Mar 23, 2005 10:35 pm

Re: AI units not moving

Post by pipfromslitherine »

Depending on their placement, they could definitely be struggling with traffic. The next update has some fairly extensive AI improvements including the order in which units move. For now I would try spreading them out a little, esp if they have to try and move down a single lane corridor, through a village, etc.

Cheers

Pip
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