Editor - Multiple Hill Levels?

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Old_Warrior
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Editor - Multiple Hill Levels?

Post by Old_Warrior »

I am not sure if you can add in a "Level 2" hill but if not it should be added.

Also it would be nice to put a gully on the map using an "inverse" of the hill routine. In other words instead of a hill you end up with an "indent" in the map.
junk2drive
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Re: Editor - Multiple Hill Levels?

Post by junk2drive »

Yep, been a subject since the beginning. Only one level really limits the map designing.
You can call me junk - and type that with one hand.
pipfromslitherine
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Re: Editor - Multiple Hill Levels?

Post by pipfromslitherine »

The key reason we only have a single height level was that we were having problems building LOS code where it was both consistent and 'seemed' right to the player. We were ending up with lots of situations where you did/didn't have LOS, and I could explain it by walking the sightlines, but it seemed entirely wrong to people playing the game. I'd like to take another crack at it for sure - but it will probably have to wait for BA2 I think...

Cheers

Pip
Old_Warrior
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Re: Editor - Multiple Hill Levels?

Post by Old_Warrior »

Oh boy - BA2! Nice.
GottaLove88s
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Re: Editor - Multiple Hill Levels?

Post by GottaLove88s »

Did somebody say BA2? When's it coming out? Can I reserve a copy? :-)
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
pipfromslitherine
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Re: Editor - Multiple Hill Levels?

Post by pipfromslitherine »

Heh - no plans yet! You guys will be the first to know when we start trying to pick baby-names ;)

Cheers

Pip
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