AK UNITS - Errors and Oversights
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AK UNITS - Errors and Oversights
I couldnt find a topic for units so I decided to create this one. It could be easier to post unit related stuff in one topic.
As a general rule and for better oversight of the posted issues I would suggest to NOT derail this into a discussion topic.
I start with German Maultier Unit:
1. Wrong Name - Maultier is the name of a halftruck lorry but the Unit in question is a "Panzerwerfer 42"
2. Wrong Movement sound - currently using same movement sound as Bridge Eng and Unmounted AT - being a halftrack this is obviously wrong and should be changed to light tracked
As a general rule and for better oversight of the posted issues I would suggest to NOT derail this into a discussion topic.
I start with German Maultier Unit:
1. Wrong Name - Maultier is the name of a halftruck lorry but the Unit in question is a "Panzerwerfer 42"
2. Wrong Movement sound - currently using same movement sound as Bridge Eng and Unmounted AT - being a halftrack this is obviously wrong and should be changed to light tracked
Re: AK UNITS - Errors and Oversights
I can not get any infantry to load on a plane from any airport in any scenario.
Re: AK UNITS - Errors and Oversights
Just checked Caucasus and India..everything works allright here..using 1.10Razz1 wrote:I can not get any infantry to load on a plane from any airport in any scenario.
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Re: AK UNITS - Errors and Oversights
BMW R12 motorcycle sound is that of a truck.
That said, I suppose that might work for the Kettenrad, if it is featured?
Balla.
That said, I suppose that might work for the Kettenrad, if it is featured?
Balla.

Re: AK UNITS - Errors and Oversights
SdKfz 7 color is to different from toher units (far to yellow)
Blathergut wrote: The 88 loaded onto halftracks is a different colouring than the rest.
Last edited by Chris10 on Sun Jul 15, 2012 4:10 pm, edited 1 time in total.
Re: AK UNITS - Errors and Oversights
Rename "siG33" to "Sturmpanzer II"/"sIG 33 Sturmpanzer II" (http://en.wikipedia.org/wiki/SIG_33_Sel ... _Artillery), it shows the relationship to "Sturmpanzer I"/"sIG 33 Sturmpanzer I".
Re: AK UNITS - Errors and Oversights
Italian_Breda_20mm_AA doesn't have a sound when moving.
Re: AK UNITS - Errors and Oversights
Sometimes refereed to as the Sturmpanzer II Bison... but correct long name would be 15 cm sIG 33 auf Fahrgestell Panzerkampfwagen II (Sf)
I also saw an alternative naming: sIG33 auf Panzerkampfwagen II Ausf. F
But because we already have sturmpanzer, I like more varied short name better.
I also saw an alternative naming: sIG33 auf Panzerkampfwagen II Ausf. F
But because we already have sturmpanzer, I like more varied short name better.
Re: AK UNITS - Errors and Oversights
I would go with Sturmpanzer II. Also I would change Bmw R12 to Kradschützen.
Re: AK UNITS - Errors and Oversights
+1Carius wrote:I would go with Sturmpanzer II. Also I would change Bmw R12 to Kradschützen.
Sturmpanzer II Bison was the field name..all other referals are the technical specifications how the "Heereswaffenamt" (HWA) (German Army Weapons Agency) named the equipment.
Re: AK UNITS - Errors and Oversights
After all both Oerlikon_20mm_AA and Italian_Breda_20mm_AA don't have movement nor attack sound.
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Re: AK UNITS - Errors and Oversights
I second Sturmpanzer II Bison! Or at least Sturmpanzer II. The current unit name is too generic, IMO.
Re: AK UNITS - Errors and Oversights
I agree, I like sIG.33 fine.uran21 wrote:Sometimes refereed to as the Sturmpanzer II Bison... but correct long name would be 15 cm sIG 33 auf Fahrgestell Panzerkampfwagen II (Sf)
I also saw an alternative naming: sIG33 auf Panzerkampfwagen II Ausf. F
But because we already have sturmpanzer, I like more varied short name better.
However, most all references I see call it "sIG33" (capital "IG"). In the game it is "siG," which I think is incorrect. It is by far my favorite "new" unit. It really fills a gap between the Sturmpanzer and the long gap until more mobile spa appears.
Re: AK UNITS - Errors and Oversights
Missing movement sound for Grenadiere.
Re: AK UNITS - Errors and Oversights
the thing here is that sIG.33 is only the artillery piece and not the vehicle...Kamerer wrote: I agree, I like sIG.33 fine.
However, most all references I see call it "sIG33" (capital "IG"). In the game it is "siG," which I think is incorrect. It is by far my favorite "new" unit. It really fills a gap between the Sturmpanzer and the long gap until more mobile spa appears.
sIG.33 merely means "schweres Infanterie-Geschütz 1933 (year of introduction)" < "heavy infantery gun 1933" and does not apply to the vehicle ...
in that regard sIG.33 would be plain wrong...
Re: AK UNITS - Errors and Oversights
Yes, well aware of that. But it would not be "plain wrong," it has roots in the name and usage. The nomenclature from references seems to use it indistinguishably for both - the official name as I can tell was "sIG 33 auf PzKw. ausf.b" - a mouthful most easily reduced to the first unique elements - the gun. So it's definitely not "plain wrong."chris10 wrote:sIG.33 merely means "schweres Infanterie-Geschütz 1933 (year of introduction)" < "heavy infantery gun 1933" and does not apply to the vehicle ...
in that regard sIG.33 would be plain wrong...
But to the point: Bison, Sturm II, sIG33, it's not going to matter very much. All appear valid labels and the developers can choose what they like.
Re: AK UNITS - Errors and Oversights
BMW 12 was renamed to Kradschützen.
Argument that sIG33 is generic name and not name for a vehicle is on its place so unit was renamed to sIG 33 II (Sf) for its short name and sIG33 auf Fahrgestell PzKpfw II (Sf) for its long name.
Argument that sIG33 is generic name and not name for a vehicle is on its place so unit was renamed to sIG 33 II (Sf) for its short name and sIG33 auf Fahrgestell PzKpfw II (Sf) for its long name.
Re: AK UNITS - Errors and Oversights
Why not call it Sturmpanzer II? This looks much nicer and would be inline with a lot of other units like Panzer I/II/III/IV, Marder I/II/III etc.uran21 wrote:Argument that sIG33 is generic name and not name for a vehicle is on its place so unit was renamed to sIG 33 II (Sf) for its short name and sIG33 auf Fahrgestell PzKpfw II (Sf) for its long name.
Re: AK UNITS - Errors and Oversights
Because I like other one better and it is correct.Rudankort wrote:Why not call it Sturmpanzer II? This looks much nicer and would be inline with a lot of other units like Panzer I/II/III/IV, Marder I/II/III etc.uran21 wrote:Argument that sIG33 is generic name and not name for a vehicle is on its place so unit was renamed to sIG 33 II (Sf) for its short name and sIG33 auf Fahrgestell PzKpfw II (Sf) for its long name.
Re: AK UNITS - Errors and Oversights
I thought that above it was established that both names are valid enough. As for the rest, I think that our players will be grateful to us if we remain consistent in our unit naming. Sturmpanzer I, which we have in the game, was also officially called "15 cm sIG 33 (Sf) auf Panzerkampfwagen I Ausf B", wasn't it?uran21 wrote:Because I like other one better and it is correct.