The second problem is that a key aspect of the battle cannot be duplicated: Cyrus's improvised camelry does not seem to unnerve or even mildly displease the Lydian horse with their aroma. They should have been elephants.
The third problem is that Cyrus's archers, dart-throwers and war towers cannot shoot over the front troops to hit the enemy, which was another key feature of the historical battle. I thought of placing these missile throwers on individual placemats made up of elevation #1 terrain, but decided that it would be considered bad form. After all, it was a plain field. And that would work at that elevation for the first line of missile throwers alone, unless I place the ones behind them on elevation 2 and the ones behind them on elevation 3. Rather awkward I'm afraid.
The fourth problem is that, actually, there are few 'Lydian' troops... The ones available are contained in the Persians folder, a nod perhaps to the absorption of these units by the Persian empire after Thymbra.
But I went ahead and designed the scenario anyway. This is a scenario that can only be played between two human players. Why it cannot be played sanely against the IA will become apparent should you try to do so.
I apologize for my uncharacteristic longwindedness.
Updated to v.2.2 on 31/12/2014:
https://dl.dropboxusercontent.com/u/405 ... 20v2.2.zip



