
6th Battle of Kurtstad (Rumble in the Rubble)
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- Field Marshal - Elefant
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6th Battle of Kurtstad (Rumble in the Rubble)
The battlefield (with minor adjustments to come):


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- Field Marshal - Me 410A
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Re: 6th Battle of Kurtstad (Rumble in the Rubble)
Part of the map anyway.
Austrians started at the top of the map French at the bottom. Should be a bit more map to the right with another hill over there.
Austrians started at the top of the map French at the bottom. Should be a bit more map to the right with another hill over there.
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- Field Marshal - Elefant
- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
Re: 6th Battle of Kurtstad (Rumble in the Rubble)
The Austrians record a win!
The Austrians started at the top of the map: Grenadier Division on their left flank, inf + arty + cavalry in centre, jaegers up the road and into the village on their right flank, and more inf + arty + cavalry on their right flank.
French set up on the big hill and left of it.
Highlights:
-jaegers moved into defending the buildings and were never ejected. French units, including veteran lights, were either halted by fire (unable to pass CMT to advance) or shot up and retired.
-French gunners were pathetic, unable to hit most of the time
-French morale was pathetic...units unable to recover most of the time
The Austrians managed to disorder/waver French units and then move in on them or to cause one unit to break, piling up on the others behind. The only concern on a 4' x 8' table is the lack of space behind the defender. There is almost no chance to retire and recover.
But the game showed the Austrians can win. They need a bit of luck to waver the French and the French to not recover. Plus they tend to field more large units than the French and that helps with less hits and better combat.
The Austrians started at the top of the map: Grenadier Division on their left flank, inf + arty + cavalry in centre, jaegers up the road and into the village on their right flank, and more inf + arty + cavalry on their right flank.
French set up on the big hill and left of it.
Highlights:
-jaegers moved into defending the buildings and were never ejected. French units, including veteran lights, were either halted by fire (unable to pass CMT to advance) or shot up and retired.
-French gunners were pathetic, unable to hit most of the time
-French morale was pathetic...units unable to recover most of the time
The Austrians managed to disorder/waver French units and then move in on them or to cause one unit to break, piling up on the others behind. The only concern on a 4' x 8' table is the lack of space behind the defender. There is almost no chance to retire and recover.
But the game showed the Austrians can win. They need a bit of luck to waver the French and the French to not recover. Plus they tend to field more large units than the French and that helps with less hits and better combat.
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- Field Marshal - Me 410A
- Posts: 5286
- Joined: Mon Oct 20, 2008 12:41 am
Re: 6th Battle of Kurtstad (Rumble in the Rubble)
There is dancing in the streets of Vienna, the Austrians won a major victory against the army of the evil Monsieur Du Blathergut. Not only was it an amazing victory but we only lost a single unit of average drilled Hussars.... Huzzah
We decided to do a replay, same table same initiative rolls as last time so French were defending and Austria had an extra unit of Dragoons again.
The French deployment was very tight with units close together, most of their cavalry out back but very crowded in the rear. The Austrians decided on a wider deployment with most of their strength on the flanks to try and get around the side of the French and force their routers back through the rest of their army. Austria succeeded in doing this rather well. One of the key turns was the 4th or 5th turn where a unit of Jagers defending a building managed to halt 3 French units thus stalling any attempts by that flank to move on the Austrian flank. This allowed the Austrians to hold their right while they and the village while the Austrian left slowly turned the French right.
The center stayed back out of cannister range with a unit of Hussars to keep the French light infantry from shooting us op too badly, thats what went wrong last game for us. Austrian shooting proved to be quite successful this game and I was able to shoot about 4 French units to broke with out an assault. The Austrians also had incredible lucky dice rolls for cohesion and shooting
A great game and great victory now its time to invade France and our next battle can be at Ville De Blather.
for those interested here is the Austrian order of battle:
Corps commander Skilled
1st Division Competent
Hungarian infantry Large average drilled medium artillery attached
Grenadiers Large veteran infantry drilled officer attached
German conscript Large average consript
Artillery Large average drilled Medium artillery
2nd Corps Competent
Jagers light infantry with rifles small average drilled
German infantry small drilled average medium artillery attached
Hussars small Superior light horse officer attached
Hussars small Average light horse
Artillery small average medium artillery
3rd Corps competent
German Infantry small average drilled medium artillery attached
Conscript infantry Large conscript drilled
German infantry s
Small average drilled Officer attached
Chevaux Leger Small average light cavalry
Dragoons (from reserve) Small average heavy cavalry
Artillery small average medium artillery

The French deployment was very tight with units close together, most of their cavalry out back but very crowded in the rear. The Austrians decided on a wider deployment with most of their strength on the flanks to try and get around the side of the French and force their routers back through the rest of their army. Austria succeeded in doing this rather well. One of the key turns was the 4th or 5th turn where a unit of Jagers defending a building managed to halt 3 French units thus stalling any attempts by that flank to move on the Austrian flank. This allowed the Austrians to hold their right while they and the village while the Austrian left slowly turned the French right.
The center stayed back out of cannister range with a unit of Hussars to keep the French light infantry from shooting us op too badly, thats what went wrong last game for us. Austrian shooting proved to be quite successful this game and I was able to shoot about 4 French units to broke with out an assault. The Austrians also had incredible lucky dice rolls for cohesion and shooting

A great game and great victory now its time to invade France and our next battle can be at Ville De Blather.
for those interested here is the Austrian order of battle:
Corps commander Skilled
1st Division Competent
Hungarian infantry Large average drilled medium artillery attached
Grenadiers Large veteran infantry drilled officer attached
German conscript Large average consript
Artillery Large average drilled Medium artillery
2nd Corps Competent
Jagers light infantry with rifles small average drilled
German infantry small drilled average medium artillery attached
Hussars small Superior light horse officer attached
Hussars small Average light horse
Artillery small average medium artillery
3rd Corps competent
German Infantry small average drilled medium artillery attached
Conscript infantry Large conscript drilled
German infantry s
Small average drilled Officer attached
Chevaux Leger Small average light cavalry
Dragoons (from reserve) Small average heavy cavalry
Artillery small average medium artillery