Keflavik Bug

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joerock22
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Keflavik Bug

Post by joerock22 »

Major Bug - In GS 2.10, most recent patch, I noticed that in 1940 if the British fly an air unit to the Keflavik airbase, and then leave, the airbase immediately switches to German control and the Allies can no longer send units there. I assume this is a side effect of the most recent round of changes.

Edit - Okay, it's not as bad as I originally thought. The ownership switches back to British at the end of the Allied turn, but the British still cannot fly an air unit there on the same turn that they fly a unit out.
rkr1958
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Re: Keflavik Bug

Post by rkr1958 »

joerock22 wrote:Major Bug - In GS 2.10, most recent patch, I noticed that in 1940 if the British fly an air unit to the Keflavik airbase, and then leave, the airbase immediately switches to German control and the Allies can no longer send units there. I assume this is a side effect of the most recent round of changes.

Edit - Okay, it's not as bad as I originally thought. The ownership switches back to British at the end of the Allied turn, but the British still cannot fly an air unit there on the same turn that they fly a unit out.
Joe, I don't thing this bug is related to the latest change. It sounds like it's related to change we made to counter the tactic of using air units only to control Bergen, Trondheim and cities in western France at the time of their fall.
rkr1958
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Re: Keflavik Bug

Post by rkr1958 »

I just confirmed that this bug was introduced in RC14; specifically, the change
260. Changed functionality so air units holding resource or city hexes in a country that has conquered will lose control of the hex if rebasing out of the hex unless a friendly ground unit is adjacent or the supply in the hex is 4 or better. This should take care of situations in Norway / France where UK air units fly to port cities to keep control. Now they keep control only as long as the air unit remains there. The hex control is changed to the owner of the surrendered country’s capital owner (Germany in the above cases). If a ground unit is adjacent to the airunit then you keep control when the air unit rebases. This simulates the ground unit taking over control of the hex. This code was added to avoid situations where you fly in air units to e. g. France in 1944 before the Allies have got a complete foothold there. Also added code that if the hex has supply level 4 or better then this won’t happen. This is done to ensure that if the Allies land in France and Italy they won’t risk having the ownership changed to the capital owner just because they rebased an air unit stationed in a resource hex.
Peter Stauffenberg
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Re: Keflavik Bug

Post by Peter Stauffenberg »

This bug is fixed in the final version released a few days ago.
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