Surrendering units necessary?

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Post Reply
boredatwork
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 314
Joined: Sat Jan 15, 2011 5:39 pm

Surrendering units necessary?

Post by boredatwork »

One little irk I have with PzC is units surrendering if forced to retreat but unable to do so.

PzC inherited the rule from PG but given the ease at which PzC artillery inflicts long term suppression I'm wondering if it's outlived it's usefullness as a mechanic and instead become too gamey?

If a unit is surrounded by enemy or has it's back to impassible terrain then there would be reasonable justification for it.

Unfortunately all too often units surrender as a result of being "trapped" by friendly units at their back. I'm struggling to think of any WW2 battle where such an event happened.

I think a better solution would be units unable to retreat simply take extra casualties instead - representing the fairly common occurance whether by orders or situation of defending (or attacking if the attacking player's force is trapped) at all costs.

Such a change would potentially benefit the AI since it's much less able to avoid self trapping it's units, giving the player easy targets.
El_Condoro
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 2119
Joined: Tue Jun 03, 2008 9:32 am

Re: Surrendering units necessary?

Post by El_Condoro »

It certainly makes sense IMO but it would have a drastic effect on current game play where often the ONLY way to destroy a target (I'm thinking the super heavies of any nation) is by 'surrounding and pounding' until suppressed, then attacking to force the retreat and surrender. It would make the later DLCs extremely difficult if the AI IS-2s etc behaved this way.
jaggy
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 349
Joined: Fri Aug 05, 2011 12:12 pm

Re: Surrendering units necessary?

Post by jaggy »

I don't like the way surrender works in Panzer Corps either as its definitely too gamey. I think surrender should be re-worked and boredatwork's suggestion sounds good and if the devs could look implement it, I think it would be for the better. One can currently force multiple surrenders by filling the gap left by the surrendering unit with a recon and force yet another surrender. If you are surrounded completely by enemy units, yes, surrender makes sense but when friendly units itself are the blocking units, then it doesn't. I'm sure the devs could rework the game mechanics so that surrender is not the only way to take out super heavies. Just my opinion.
Razz1
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 3308
Joined: Tue Jan 18, 2011 4:49 am
Location: USA

Re: Surrendering units necessary?

Post by Razz1 »

I'm with El_Condoro
deducter
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1140
Joined: Thu Aug 11, 2011 11:00 pm

Re: Surrendering units necessary?

Post by deducter »

Surrender is necessary to avoid an even worse evil: superclumps of units. That would be the best way for your units to support one another. Perhaps for SP, this is not a problem, as the AI is hardly competent enough to understand how to enforce surrenders. But for MP, players will simply mass all their units into one gigantic ball for maximal effect and support. If surrender didn't exist, there'd be absolutely no incentive to spread your units out so to form a front.
boredatwork
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 314
Joined: Sat Jan 15, 2011 5:39 pm

Re: Surrendering units necessary?

Post by boredatwork »

deducter wrote: If surrender didn't exist, there'd be absolutely no incentive to spread your units out so to form a front.
El_Condoro wrote:where often the ONLY way to destroy a target (I'm thinking the super heavies of any nation) is by 'surrounding and pounding' until suppressed, then attacking to force the retreat and surrender.
boredatwork wrote:I think a better solution would be units unable to retreat simply take extra casualties instead

I don't see what the issue is - if you're suffering 3-5 EXTRA casualties for being unable to retreat there IS incentive to spread your force out and you can STILL destroy heavy tanks by surrounding and pounding them - the main difference is you're no longer able to cheesily ONE SHOT enemy units because the AI is unable to do anything else but superclump them.
Lazzie
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Tue Sep 13, 2011 2:43 pm

Re: Surrendering units necessary?

Post by Lazzie »

I would just like my units to retreat towards other friendly units instead of retreating towards the enemy. The AI units always retreat away from the enemy. My units almost always retreat towards the enemy.
Post Reply

Return to “Panzer Corps”