Buidlings and Infantry with Attachments

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shadowdragon
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Buidlings and Infantry with Attachments

Post by shadowdragon »

I didn't find this addressed elsewhere - so either it hasn't or my search skills have deteriorated. :lol:

The rule says artillery and cavalry may only move through building in march column and only infantry may 'defend' buildings. What about infantry with either an artillery or cavalry attachment? The section on "firing to or from buildings" mentions that "artillery other than attachments cannot fire from buildings" and "artillery attachments provide additional dice for both sides against one target only". So it seems that infantry with an artillery attachment can 'defend' buildings. What about infantry with a cavalry attachment, can they 'defend buildings? If "yes", then what effect do they have? Do they still reduce dice at medium range? If so, against how many units? All within 6 MU? Measured from where?
Last edited by shadowdragon on Tue May 01, 2012 3:50 am, edited 1 time in total.
SirGarnet
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Re: Buidlings and Infantry with Attachments

Post by SirGarnet »

Infantry units can occupy or defend buildings, along with any attachments they have. Artillery and Cavalry units can't, just move through in march column (a non-fighting formation). To avoid doubt, the rules make clear that artillery attachments to infantry can fire from buildings and that other artillery can't.

Maybe it is somewhere else, but the "Effect of Enemy Cavalry" paragraph on p50 does not limit it by terrain (which would be subject to fiddly play). It would depend on the access from the built-up area, but sorties by cavalry against skirmishers or small parties venturing too near are a useful tactical option for small parties of horse.

On the other hand, a rule that cavalry units or attachments entirely in a BUA have no effect supressing infantry effectiveness would also be reasonable.

On the gripping hand, however, there are special building firing rules on p77-78 that, for example, say all units get 4 dice shooting at of from buildings, which makes most of the Number of Dice Used table that is based on range and type irrelevant. Are the +/- entries also irrelevant?

The "General Rules for Combat Against Defended Buildings" say that except for Large Unit hit reduction and rear support "All other factors that may change the number of dice rolled are ignored, other than the normal reductions for cohesion losses." but this refers to combat, not firing. Or was something like that intended for Firing as well?

Authoritative response, please!
shadowdragon
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Re: Buidlings and Infantry with Attachments

Post by shadowdragon »

I didn't have an infantry unit with attached cavalry in a built up area in my game, but I might have just because that was the infantry unit that was most handy if I wanted to shuffle units down the line.

How I would have played it was that the infantry unit (with cavalry attachment) could defend a building but that the cavalry would have no effect on enemy dice since the 4 dice per unit rule would take precedence. Artillery attachments would make a difference but then they are specifically mentioned. Could go either way and I'd be happy with either way.

In any event I think the FoG N built up area rules are among the best I've seen for miniatures.
shadowdragon
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Re: Buidlings and Infantry with Attachments

Post by shadowdragon »

MikeK wrote:Infantry units can occupy or defend buildings, along with any attachments they have. Artillery and Cavalry units can't, just move through in march column (a non-fighting formation). To avoid doubt, the rules make clear that artillery attachments to infantry can fire from buildings and that other artillery can't.

Maybe it is somewhere else, but the "Effect of Enemy Cavalry" paragraph on p50 does not limit it by terrain (which would be subject to fiddly play). It would depend on the access from the built-up area, but sorties by cavalry against skirmishers or small parties venturing too near are a useful tactical option for small parties of horse.

On the other hand, a rule that cavalry units or attachments entirely in a BUA have no effect supressing infantry effectiveness would also be reasonable.

On the gripping hand, however, there are special building firing rules on p77-78 that, for example, say all units get 4 dice shooting at of from buildings, which makes most of the Number of Dice Used table that is based on range and type irrelevant. Are the +/- entries also irrelevant?

The "General Rules for Combat Against Defended Buildings" say that except for Large Unit hit reduction and rear support "All other factors that may change the number of dice rolled are ignored, other than the normal reductions for cohesion losses." but this refers to combat, not firing. Or was something like that intended for Firing as well?

Authoritative response, please!
Ooops! I meant "defend" where I wrote "occupy" in my original post. The post has been amended.
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