Unit trigger question

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bebro
Slitherine
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Unit trigger question

Post by bebro »

How do I use these to change the behaviour of a particular unit from hold (passive) to active or attack?

I placed a unit set to hold (passive), which should become an attacker when the opposing side has a flag in zone 1. But I don't see any trigger setting for AI change, just for time and map condition. I thought we can change the AI behaviour too, but where?
El_Condoro
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Re: Unit trigger question

Post by El_Condoro »

You'll find these in the Edit, Scenario Parameters, AI Actions dialog box.
bebro
Slitherine
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Re: Unit trigger question

Post by bebro »

Thx a lot.
nikivdd
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Re: Unit trigger question

Post by nikivdd »

bebro wrote:How do I use these to change the behaviour of a particular unit from hold (passive) to active or attack?

I placed a unit set to hold (passive), which should become an attacker when the opposing side has a flag in zone 1. But I don't see any trigger setting for AI change, just for time and map condition. I thought we can change the AI behaviour too, but where?

The units that should change from passive to attacker should receive a zone too. Let's say zone 2. Or even if you all give them the same name, but i think what i show on the screenshot is easiest.

Image

Go to Scenario parameters, chose actions, Add AI action. Allied groundunits (your opponent) in a particular zone (here 2 in the example) should change to Attacker. Next: when should they change?
Click on Edit trigger, than add map condition. The answer to your question. When the axis took a flag, designated as zone 1.

I hope this is the correct answer to your query.
bebro
Slitherine
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Re: Unit trigger question

Post by bebro »

Thx, found it :)
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