Longasc wrote:Can you tell us which scenarios got changed or changed the most?
I would then focus on them, I might manage to finish Tatsinskaya tonight, but still have the non-breakout Stalingrad scenario to test.
I'd make a sticky, but there are so many it doesn't really mean anything anymore.
Here's my quick and dirty notes of the changes.
Vitebsk
It is now possible to disembark trains in southern rail depots
Increased starting prestige and strength of pre-built core
Added trigger to end scenario prematurely If battle is going badly for the player and too many trains are lost
Simferopol
Added pair of t34/41s and reduced turn limit by 1
Sevastopol assault
Aux Matilda II removed added several ATG and light AD units to increase difficulty, increased turn limit by 2
Voronezh
reduced turn by 3
Novoanninsky
reduced turn limit by 2
Docks:
Added many idle soviet infantry units to guard the non VH dock flag hexes
Bolstered defenses around Pavlov’s house and the Rail depot
Escape from Stalingrad:
Reduced inactivity time for last wave of Russian forces to begin attacking.
Added two groups of soviet air units
Added several static defenders to block the route to Sector C escape zone
Tatsinskaya:
Increased strength of initial soviet attack waves
Added several soviet aircraft to better contest air superiority battle
Added 150 prestige per turn income
Various text fixes