If you had only one wish to improve Panzercorps...

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Ritterkreuz
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If you had only one wish to improve Panzercorps...

Post by Ritterkreuz »

If you had only one wish for Panzercorps improvement, what would it be?

Mine would be an advanced AI mode where AI spends much more time in thinking and hence reacts more flexible and challenging, more manoeuvering with less overwhelming odds. I'd be happy to wait 5mins or so for the AI to sort out its opportunities and optimize.
That would be on top of my wishlist.

How about you?
impar
Master Sergeant - Bf 109E
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Post by impar »

5 minutes waiting period? No, thanks.

I would be happy if AI fired with artillery before attacking with other unit.
soldier
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Post by soldier »

I'd vote for some alterations to the way infantry combat is handled.
Every troop has the same close defense rating and experience doesn't do much so it seems a bit like the clone wars. I also think the 43 wehrmacht and guards are a bit too lethal against tanks in close quarters since the last patch.
Last edited by soldier on Wed Dec 21, 2011 1:05 pm, edited 1 time in total.
impar
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Post by impar »

Heavy infantry being lethal in close quarters against Armour can only be good. :)
soldier
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Post by soldier »

Heavy infantry being lethal in close quarters against Armour can only be good.
I agree that its a good thing that troops are stronger against armour in close terrain than they were in the previous patch but its about balance. Even standard 43 wehrmacht infantry will always destroy at least half a tank division if attacked and will often take out 6 or 7 without loosing any strength. Send in 30 tanks against a Grenadier or Guard on even the lowest entrenchments and you may end up with about 10 left over... total carnage, everytime. Granted its not a very wise strategy and infantry should be dangerous and tough to dig out but early shreck and faust weapons had many limitations and were not quite so devastating. It took some brave and experienced troops to use them effectively.

Any way i don't wan't to go off topic. I just think theres lots of work to be done for infantry combat in general with the way Panzer Corps stands at the moment.
Last edited by soldier on Tue Dec 20, 2011 1:33 pm, edited 2 times in total.
brettz123
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Post by brettz123 »

I would also like better AI. The AI is really bad at coordinating attacks. I would also like another difficulty level that gives the computer more prestige and more units. I really don't like any of the three additional AI levels as they are right now. Rommel is probably the most intereting with Guderian just ending up being annoying and Manstein just isn't my thing. I have always hated how designers make a game harder by increasing the strenght of enemy units.
Rood
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Post by Rood »

A better AI aswell. Not that the current one is bad at all (it's considerably better than in PG).
But as mentioned above, coordinated attacks could be better.

And one day I'm gonna sit down to really write up all my wishes for the game, mostly UI enhancements and a few game mechanics changes.
One day... :D
billmv44
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Post by billmv44 »

I'd like to see an Africa DLC.

No way do I want to wait 5 min for a response from the AI. If someone has an older computer that would be much longer. I like the path they are on now. The variety of the missions is adding to the challenge.
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Longasc
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Post by Longasc »

I would like to see the totally random SE unit system changed.
huertgenwald
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Post by huertgenwald »

PzC going Open Source :twisted: :mrgreen:
nikivdd
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Post by nikivdd »

To see the AI no longer attacking in an "unvulcan" way 8)
brettz123
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Post by brettz123 »

Longasc wrote:I would like to see the totally random SE unit system changed.
What do you suggest as a replacement?
Razz1
Panzer Corps Moderator
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Post by Razz1 »

Reduce the extreme range in the random generator.

It does not even out in a scenario and definitely not in multiplayer.

There just isn't enough combats to make the combats even out.
OmegaMan1
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Post by OmegaMan1 »

I'd like to be able to access the scenario briefing while actually playing the mission. Old minds have a harder time recalling what the good field marshall said... :wink:
boredatwork
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Post by boredatwork »

If I could wish for *any* improvement it would be change the combat resolution from a casualty heavy model to a more realistic permanent supression model along the lines of Fantasy General - instead of losses units suffer disruption like effects that require doing nothing for a turn to stop and reorganise. Actual losses would drop significantly as would the likelyhood of losing units to a single round of combat (ie before you have a chance to intervene). Scenario balance would be easier to achieve as much less prestige would be required for repairs, allowing for more predictable allocations to core upgrades.


If I was wishing for an improvement I might actually convince the devs to implement it would be the ability to reform lost core units with 0 experience, 0 leaders, 10 strength, but medals and history intact.
Vaughn
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Post by Vaughn »

I'm not sure if this is the most important improvement to me, but it is the first one I thought of.

Trains.

Excellent idea. I love it. But it just doesn't seem as useful as I thought it would be. Something is missing. All of my core units have much better transport by the 2nd or 3rd scenario.

I don't know what the fix would be though. More aux units to transport to the front. Perhaps being able to load/travel/unload faster. Perhaps allowing units to only load in cities, but allow them to disembark at any point along the rail line. Someone much smarter than me would have to figure that one out.
impar
Master Sergeant - Bf 109E
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Post by impar »

Vaughn wrote:I don't know what the fix would be though. More aux units to transport to the front. Perhaps being able to load/travel/unload faster. Perhaps allowing units to only load in cities, but allow them to disembark at any point along the rail line. Someone much smarter than me would have to figure that one out.
Having an unit that ends a turn in a train on a city start the next turn disembarked would be great.
Grenadier79
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Post by Grenadier79 »

I would like a new multiplayer option. Where you can play without PBEM but just like a LAN game. (hotseat over the internet)
Ballermann
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Re: If you had only one wish to improve Panzercorps...

Post by Ballermann »

Ritterkreuz wrote: Mine would be an advanced AI mode...
Here i found today Mines and Seamines, maybe is that what you need:

http://www.designmodproject.de/forum/vi ... 3#p1038313
Sorry, for my bad school english...
flakfernrohr
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Post by flakfernrohr »

Increase the capacity of the AI to be more sophisticated.
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
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